Losing four doesn't seem too bad now
According to Paul Barnett of Mythic Entertainment, Warhammer Online was originally going to feature 250 different classes - called careers by him. I don't blame him for calling it that. If I was going to play all those classes, it would be a career, let alone a job!
Its about finding clarity when parts of the project can go a little askew. For instance, we did a lot of work on our chat windows, but we did too much work on them and we started losing focus and my job is to bring clarity back to it. Same thing happened with careers. We went down a terrible path where we had too many careers. We have 250-odd at one point and we boiled it right back down to 20.
Please note! Mark Jacobs, head of Mythic Entertainment, has supposedly called the source for this article BS. However, since even the thread the source posts in retaliation can't be found, I'm not 100% sure it's not just a way to stir up controversy. Besides, the writing style isn't similar to Mr. Jacobs at all from what I can tell.
For the source article, please check here.
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