Warhammer
Online
eGuide Sample
from Prima Games
For the style="font-style: italic;">Warhammer Online Guide and Atlas
Bundle, Prima Games collaborated with Mythic Entertainment
to develop books that were both useful for their information and
crammed with entertaining lore. The longtime publisher of strategy
guides produced what Ten Ton Hammer's Danny "Ralsu" Gourley calls "a
print product that has
value beyond the first changes that make the statistics in it obsolete"
in his
review.
The issue of statistics and class information becoming outdated is
something that caught the attention of Prima Games, so they also
created their guides in an electronic format (eGuides) with the option
to purchase lifetime updates for $2.99. The update service, called
Extended
Download Service (EDS), has the potential to make the guides useful for
as long as a gamer plays href="http://warhammer.tentonhammer.com/"> style="font-style: italic;">Warhammer Online.
If you have read Ralsu's review but still aren't sure if the guide is
for you, then check out the sample text below. Then download the
23-page PDF sample of the eGuide.
style="font-weight: bold;">What is an Ironbreaker?
The resolute Ironbreakers, being durable melee-combat experts, most
often
serve a role in their war parties commonly referred to as the tank.
Among
the Dwarfs, it is the Ironbreakers who stand in harms way, holding the
ground between their allies and those who would try to do them harm.
Most
Ironbreakers are well equipped for this dangerous role with the
knowledge
to don and fight in heavy armor, an adepts grasp of defensive
stratagems
and their proper deployment, and the stamina to heft a stout shield.
While
Ironbreakers are well versed in the use of axes and other offensive
weapons,
it is their ability to selflessly withstand the brunt of the enemy
assault so
their friends might accomplish their goals that makes Ironbreakers the
backbone of Dwarf warfare.
A lone Ironbreaker can tackle daring adventures without aid. By simply
exchanging their typical pairing of axe and shield for a two-handed
greataxe,
Ironbreakers become far more effective at actually dispatching enemies.
That being said, you will still most likely find Ironbreakers at the
vanguard
of a group of adventurers, accomplishing the tasks for which they were
born:
leading a group of brave souls, and absorbing the brunt of the damage.
Being an Ironbreaker requires patience and skill. These stout myrmidons
perform best when grouped with other classes of adventurer, as their
defensive abilities, desire to protect allies, and natural leadership
qualities
can make such a group far more effective. Ironbreakers will find
exceptional
synergy with companions who are versed in the healing arts, and such a
pairing unleashes almost unstoppable interactions.
It takes a relatively long time for an Ironbreaker to hone his martial
skills
to the pinnacle of their potential. Be assured that time will not be
wasted, as
their bravery and companionship are valued by all who fight on the side
of
Order.
The resolute Ironbreakers, being durable melee-combat experts, most
often
serve a role in their war parties commonly referred to as the tank.
Among
the Dwarfs, it is the Ironbreakers who stand in harms way, holding the
ground between their allies and those who would try to do them harm.
Most
Ironbreakers are well equipped for this dangerous role with the
knowledge
to don and fight in heavy armor, an adepts grasp of defensive
stratagems
and their proper deployment, and the stamina to heft a stout shield.
While
Ironbreakers are well versed in the use of axes and other offensive
weapons,
it is their ability to selflessly withstand the brunt of the enemy
assault so
their friends might accomplish their goals that makes Ironbreakers the
backbone of Dwarf warfare.
A lone Ironbreaker can tackle daring adventures without aid. By simply
exchanging their typical pairing of axe and shield for a two-handed
greataxe,
Ironbreakers become far more effective at actually dispatching enemies.
That being said, you will still most likely find Ironbreakers at the
vanguard
of a group of adventurers, accomplishing the tasks for which they were
born:
leading a group of brave souls, and absorbing the brunt of the damage.
Being an Ironbreaker requires patience and skill. These stout myrmidons
perform best when grouped with other classes of adventurer, as their
defensive abilities, desire to protect allies, and natural leadership
qualities
can make such a group far more effective. Ironbreakers will find
exceptional
synergy with companions who are versed in the healing arts, and such a
pairing unleashes almost unstoppable interactions.
It takes a relatively long time for an Ironbreaker to hone his martial
skills
to the pinnacle of their potential. Be assured that time will not be
wasted, as
their bravery and companionship are valued by all who fight on the side
of
Order.
Aleister
Schreiber, Scholar Emeritus, University of Nuln
Schreiber, Scholar Emeritus, University of Nuln
You can download a 23-page sample of the Warhammer Online eGuide from
Prima
Games. Just
href="http://media.tentonhammer.com/warhammer/Warhammer_preview_fan.pdf">right-click
this link and choose to save the file to your computer.
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