Nightmares where he shows up to school in an unpolished game.

Blizzard CEO Mike Morhaime has given an interview with Eurogamer about what it's like for a company to support three major franchises - especially with the level of support Blizzard gives. A few surprising tidbits fall out, including that while Blizzard is solidly a PC company, they wouldn't rule out a console game if it fit.

Eurogamer: It's an odd thing to ask, considering how big a success World of Warcraft is, but are there any decisions you made about it that you regret, or things you wish you'd done differently?

Mike Morhaime: Initially when we launched the game, there were certain bottlenecks in the server infrastructure that we did not recognise at first. It's very difficult to test for this sort of thing without getting the entire population that's going to play. Some things just don't appear until you have enough people on the system. It would have been great had we used our current platform back at launch.

For the full interview, please check here.

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Last Updated: Mar 29, 2016