Where can WoW go from here? This is something that many thought could never happen, a single game capturing over 1/2 of the players of a genre. As report on www.mmogchart.com, WoW now has a little over 1/2 of the MMOG market. I guess they named the game correctly with the acronym WOW!
On the same topic, one of the writers over at arstechnica looked at these numbers and wrote a very interesting article about them. You can read it all here: World of Warcraft passes 50 percent market share
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