Other MMO Coverage

Archive

Champions Online : Celestial Power Set Guide

Posted Fri, Nov 13, 2009 by mattlow

The Celestial power set for Champions Online was revealed during the recent Blood Moon event. This power set is designed for the player who really, really likes to heal. Players could unlock the power set during the Blood Moon event by completing the Dawn of the Undead Heroes mission chain and by gathering forty celestial crystals. Now that the Halloween themed event is over, the Celestial power set is available to everybody. Your pals here at Ten Ton Hammer are pleased to provide an overview of the Celestial power set for CO.

For the overview, we’ll list each power along with any pertinent information. In addition, any advantages that can be purchased for the power will be listed. The tier of the power will also be listed. Newer players may be confused by the term ‘tier’ for the powers. What tier means is what requirements are needed to take the power. The tier levels are summarized below.

  • Starter – no requirement needed.
  • Tier 1 – requires one celestial power or two non energy building powers from any framework
  • Tier 2 – requires three celestial powers or five non energy building powers from any framework
  • Tier 3 – requires five celestial powers or eight non energy building powers from any framework
Celestial Power Set

Radiance
Tier: Starter
Type: Energy Builder
Description: Radiance fires bolts of dimensional energy at your target, healing your friends and destroying your foes.
Method: Click
  • If targeting foe: Single target dimensional damage
  • If targeting ally: Heals target
  • Generates energy
  • If targeting ally: Only generates energy if damage is healed
Advantages
  • Convergence - Radiance gains a 20% chance to chain to a secondary target. The chain will have the opposite effect: An attack will chain a heal to a nearby friend; a heal will chain an attack to a nearby enemy
  • Accelerated Metabolism - Every time you use this ability you have a chance to return a small amount of energy.

Rebuke
Tier: Starter
Type: Ranged
Description: Call upon dimensional forces to judge your target, healing your friends and destroying your foes.
Method: Tap
  • If targeting foe: Single target dimensional damage.
  • If targeting ally: Heals target
Method: Charge
  • Increases the damage or healing and energy cost of the Tap effect
Advantages
  • Admonish - If fully charged, stuns targets around your primary target.
  • Accelerated Metabolism - Every time you use this ability you have a chance to return a small amount of energy.
  • Crippling Challenge
  • This advantage Taunts an AI controlled enemy, forcing them to attack you for 4 seconds, and generates a moderate amount of thread. In addition, it places a 20% damage debuff on the target that persists for 15 seconds.
  • If the taunted enemy attacks the taunter, it will quickly reduce this debuff's strength. Conversely, damage the taunter inflicts on the taunted enemy restores the debuff's strength.
  • All taunt advantages share a 10 second cooldown, and an enemy that has been taunted cannot be taunted again for 10 seconds.
  • Against other player, Crippling Challenge breaks through blocking and disables it for 10 seconds.

Imbue
Tier: 1
Type: Buff Self
Description: By imbuing yourself with dimensional energies you are able to increase the efficacy of the next power you use.
Method: Click
  • Increases the damage or healing of the next ability used.
Advantages
  • Illusive - The next power you use after Imbue will generate less threat.

Illumination
Tier: 1
Type: Buff Targets
Description: Illumination places healing energies around your target, aiding your allies in their fight.
Method: Click
  • If targeting foe: Places Illumination on your target. Any hero attacking the target will receive the Mend buff, healing them over time.
  • If targeting foe: The debuff has a 5 minute duration.
  • If targeting ally: Places Illumination on your target. When the affected ally takes damage they will receive the Mend buff, healing them over time.
  • If targeting ally: The buff has a 30 minute duration.
Advantages
  • Brilliance - Illumination becomes a toggle that automatically affects targets in a 25 foot sphere around you. The Illumination toggle costs energy while active. The Illumination toggle can affect, at maximum, yourself, one friend, and one enemy every one second.


Conduit

Tier: 1
Type: Ranged
Description: You become a conduit for dimensional energies, focusing them on your friends or enemies.
Method: Maintain
  • If targeting foe: Deals dimensional damage to the target
  • If targeting ally: Heals the target
  • If your target is affected by Illumination, chains to nearby targets of the same type.
Advantages
  • Serenity - A portion of the energy you use to cast Conduit is returned to you if your target is affected by Mend.
  • Accelerated Metabolism - Every time you use this ability you have a chance to return a small amount of energy.

Conviction
Tier: 1
Type: Buff Self
Description: You are able to temporarily increase your maximum health.
Method: Click
  • Increases your maximum health for a short time
Advantages
  • Impudence - Conviction becomes an Active Defense. The power becomes much more powerful but also gains a 90 second cooldown and applies a 30 second cooldown to other Active Defense powers.

Iniquity
Tier: 1
Type: Healing
Description: You are the ultimate healer, transferring health from yourself to your target.
Method: Click
  • Heals target
  • Deals damage equal to the heal to you
Advantages
  • Justice - Iniquity can now target up to 5 friends in a cone in front of you. Iniquity is 10% less effective (per target) for each target hit beyond the first.


Redemption

Tier: 2
Type: Healing
Description: Your powers allow you to call other heroes back from the brink of defeat.
Method: Click
  • Revives a nearby hero
  • Cannot be used while in combat
Advantages
  • Salvation - Redemption can now resurrect up to 5 targets within 25 feet of you. Healing received is divided amongst targets resurrected.

Palliate
Tier: 2
Type: Ranged
Description: Calling upon dimensional energies you are able to blast your enemies and heal your allies.
Method: Click
  • Heals target for a percentage of their life.
  • Increases Presence of target.
Advantages
  • Absolve - The target of Palliate has their threat wiped and gains stealth for 10 seconds.

Seraphim
Tier: 2
Type: Buff Self
Description: You are one with the dimensional energies you control enhancing your ability to use them for your will.
Method: Slotted Passive
  • Can be slotted in a Support or Balanced passive power slot.
  • Only active while in combat.
  • Increases damage of all your Dimensional attacks. This benefit scales with your Presence.
  • Grants bonus efficacy to all your healing powers. This benefit scales with your Constitution.
  • Grants significant resistance to Dimensional type damage and moderate resistance to all Paranormal (Magic, Ego, Dimensional) type damage. this benefit scales with your Constitution.
  • Grants a small amount of healing every few seconds to all allies in a moderate radius.
  • Counts as an Energy Form.
Advantages
  • Balance - While you are in combat, up to 5 enemy targets within 20 feet of you will take a small amount of damage over time.

Expulse
Tier: 2
Type: Close Area Attack
Description: Using a blast of energy you are able to send any enemies around you flying,
Method: Charge
  • Knockback on all targets in melee range.
  • Must be fully charged
Advantages
  • Impose - All targets knocked back by Expulse are also snared after 2 seconds.
  • Accelerated Metabolism - Every time you use this ability you have a chance to return a small amount of energy.
  • Challenging Strikes - This advantage causes this attack to causes additional threat to your targets, making them more likely to attack you. The additional threat from this ability can only occur once every 5 seconds, and shares a cooldown with all powers that have this advantage.

Ascension
Tier: 3
Type: Buff Self
Description: You are able to temporarily draw massive energy from other dimensions, increasing your damage and healing and granting you flight for a short time.
Method: Click
  • Increases efficacy of all your Healing Powers.
  • Increases damage of all your attacks.
  • Grants flight. 
Advantages
  • Judgment - All Illuminations within 25 feet are consumed. Friendly targets who were illuminated are healed. Enemy targets who were illuminated take damage.

Purge
Tier: 3
Type: Debuff
Description: Purge a target, banishing an undesirable effect to far off dimensions.
Method: Click
  • If targeting foe: Removes a single buff and travel power.
  • If targeting ally: Removes one debuff, damage over time, or heal reduction.
Advantages
  • Deliverance - Celestial Cleansing now helps friendly targets around your primary target break free of holds.

There you have it, fellow do-gooders! The full Celestial power set is at your command and is waiting for the truest hero to answer the call and wield these awesome healing powers. Now get out there and smite some evil!

PerfectWorld-Black-Logo.jpg

Perfect World Entertainment has already made the move to mobile and now they’re making plans to head into the console space.

Press Release, News, Official Announcements
Thu, Dec 19, 2013
Martuk
CO-Aura-Prev.jpg

Cryptic enhances hero customization for Champions Online with customizable auras that can be combined for unique visual effects.

Previews, News, Official Announcements
Fri, Nov 22, 2013
Martuk
CO-Winged-Hero.jpg

Cryptic sweetens the pot to tempt players to pony up and become lifetime subscribers and Champions Online.

News, Official Announcements
Thu, Nov 14, 2013
Martuk
Neverwinter-Jack-o-Lantern.jpg

Perfect World Entertainment announces its Halloween plans for its online gaming lineup loaded with festive fun for shooters, heroes, and MMORPGs.

News, Official Announcements
Mon, Oct 28, 2013
Martuk

News from around the 'Net