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Champions Online : Monster Island Overview

Updated Mon, Jan 11, 2010 by jeffprime

After your hero has had their fill of the Southwest Desert, Canadian Wilderness, and Millennium City, they’ll be treated to one of the most interesting zones in the game, Monster Island. To first enter this new zone, players will have to complete the Crisis on Monster Island mission chain. This tropical island zone rightfully deserves its name of Monster Island, as that there are many dangerous beasts lurking in the jungle. The creations of two mad scientists, Dr. Moreau and Teleios, can be found roaming throughout the land.

The genetically bred dinosaurs of Teleios can be found in a few scattered pockets, while the Manimals, half-man and half-animal creations of Dr. Moreau, can be found throughout the entire island. Some Manimals are friendly and only wish to live in peace; however there are others who will seek to destroy you as you venture forth. In addition to these creatures, the foul minions of two evil organizations, Viper and ARGENT, have built several bases upon Monster Island. If wild beastmen and criminal henchmen weren’t enough, the Qularr, alien invaders, have also set up shop upon this tropical paradise. And to the northern part of the island, dominated by a large volcano, can be found the cruel remnants of a long-lost race, the Lemurians. All in all, Monster Island is filled with fascinating sights as well as deadly enemies.

Like every other zone in Champions Online, Monster Island has a number of specific areas called neighborhoods. Monster Island has a grand total of seven neighborhoods. We will take a closer look at each neighborhood, telling you if there are any respawn points, general information about the area, the enemies that you will face there, and what level range the neighborhood is in.

Feral Jungle
Respawn: Yes
Level: 29-34
This neighborhood is your starting point for the zone, centered on the Bureau 17 base. Here, you can find the plane to take you back to Millennium City, plus the submarine to take you to Lemuria when you achieve the level necessary. Also located within the Bureau 17 base is the Powerhouse, where you can level up. Your primary enemies here are the bad Manimals, which include Rats, Cats, Bears, Stags, Birds, Cannibalistic Bears, Cannibalistic Rats, and Rabid Stags. There are also minions of ARGENT lurking around, including Operatives, Captors, Counteragents, and Combat Engineers.

Wells Pass
Respawn: Yes
Level: 31-35
This neighborhood, located on the southern part of Monster Island, is home to a Viper facility, some bad Manimal villages, and the lab of Dr. Moreau. The enemies here include the villains of ARGENT, such as Manimal Poachers and Poacher Guides. Located strongly around their base are the members of Viper, including Air Cavalry, Viper Beastmen, Scarlet Serpent Initiates, Brickbusters, Executor Guards, and Red Guard Knife Fighters. There are, of course, more Manimals in the area, such as Birds, Rats, Cats, and Bears.


Wayfarer Coast
Respawn: Yes
Level: 34-38
This part of Monster Island has a strong Qularr presence. Notable areas of interest in this neighborhood are the Qularr Mothership, the Radiation Caves, and the Great Barrier Grief open mission. The Qularr enemies that are found here are Firebugs, Invasion Leaders, Swarmlords, Bugkeepers, Flying Drones, and Infected Invasion Leaders. In addition, the Qularr have reprogrammed a great number of Bureau 17 machines to use as their own. These machines include Reprogrammed Force Drones, Reprogrammed Protector Droids, Reprogrammed Behemoth Battledroids, Reprogrammed Hunter Drones, and Reprogrammed Revenger Droids. Aliens and robots sums up this neighborhood!

ARGENT Corporate Wildlife Preserve
Respawn: Yes
Level: 35-37
This area is dominated by ARGENT, an evil corporate entity. Dominating the landscape in this neighborhood is the ARGENT Hunting Lodge, a vast structure looming over the jungle. There are also a number of ARGENT facilities dotted around this area as well. There are a few Manimals here (such as Cats, Bears, Rats, and Birds), but the vast amount of enemies to be found here are the minions of ARGENT. These minions include Soldiers, AA Flak Guns (be careful flying around!), Kidnappers, Combat Engineers, Enslaved Manimals, Handlers, Counteragents, Operatives, and Mechenforcers.

Slither Beach
Respawn: Yes
Level: 36-40
Contrary to its name, there are no snakes to be found at Slither Beach. This area has a number of Viper facilities wherein you can find their evil minions. These minions include Red Guard Knife Fighters, Adder Technicians, Air Cavalry, Scarlet Serpent Initiates, Tower Defender Vipers, Tartrappers, and Golden Extractors. There are also a few Manimals floating around (Cats, Birds, and Bears). In addition, there are also some dinosaurs running amok in this area. These dinosaurs are Teleiosian Hatchlings and include Altered Hatchlings, Throwbacks, and Starvelings. Plus, there are a small number of Fire Demons (Hellhounds, Fire Golems, Infernals, and Succubae) that can be found in Magma Cave, located on the top of a peak with a path leading towards its entrance. You will recognize the path when you see low level Demonlings running down the path from the cave entrance.


Echinocos Shores
Respawn: Yes
Level: 37-40
This area, on the volcanic north of the island, has a small Bureau 17 outpost here. Your principal enemies to be found here are the Elder Worms, who appear to be looking for an ancient artifact to be used to restore themselves as rulers of the world. The main feature in this neighborhood is the Edomite Temple Portal. The Elder Worms in this area are comprised of Initiates, Megadriles, Followers, Aspirants, Sorcerers, and Priests, The forces of Viper can also be found in this neighborhood on the western shore. These Viper forces include the usual Red Guard Knife Fighters, Tartrappers, Brickbusters, and Adder Technicians.

Andrithal
Respawn: Yes
Level: 39+
This neighborhood is comprised mostly of the giant volcano that dominates the northern part of Monster Island. There are rivers of lava flowing throughout the area, plus the occasional eruption that spews rocks and ash into the air. Located within this insanely hot environment are the ruins of an ancient civilization. The Lemurians are here, desperately searching for something. The Lemurians you can expect to face here include Lemurian Commanders, Devolved Lemurians, Primordial Lemurians, Ionic Sorcerers, Progenitors, Dark Sorcerers, Volcano Guards, and Data Commanders. In addition to the two-legged reptiles, the forces of Viper can be found on the eastern shoreline of this area. The Viper forces are your standard Viper Commanders, Red Guard Knife Fighters, Scarlet Serpent Initiates, and Air Cavalry.

Tip: If you find yourself out of mission to do, check your crime computer for other available missions. In addition, you can also head over to Lemuria to do some adventuring there.

Monster Island is easily the coolest zone in the game so far. A tropical island filled with the henchmen of two evil groups, plus the genetic results from not just one, but two, mad scientists! Throw in some alien invaders and the remnants of two ancient races seeking to dominate the world, and you have a tropical setting of danger and adventure!
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