What does it take to survive in today's MMOG market? It's becoming clear that fewer are willing to pay a subscription fee for more than a small handful of games. Developers everywhere are taking the hint and adopting new free-to-play services, changing a game from subscription to subscription-free. Is this the answer for everyone? Today in Loading... If it Ain't Free, Don't Charge It.

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Last Updated: Mar 13, 2016