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Today we take a look at the
difference between a lure and a hook in MMO games. Is it more important
to have a cool element to draw players in, or is the hook of fun
gameplay the only thing that needs to be considered? We examine both
elements under differing circumstances today in href="http://www.tentonhammer.com/loading/2010/oct/12">Loading...
Hook, Line and Sinker.

cellspacing="0" width="100%">


You vote with what you
view at Ten Ton Hammer, and the
is the Ten Ton Pulse ( href="http://www.tentonhammer.com/thepulse/">What
is The Pulse?).

top 5 Pulse results:

  1. href="http://www.tentonhammer.com/wow">World
    of Warcraft
  2. href="http://www.tentonhammer.com/taxonomy/term/183">Guild
    Wars 2 (UP 5)
  3. href="http://www.tentonhammer.com/eq2">EverQuest 2
    (down 1)
  4. href="http://www.tentonhammer.com/taxonomy/term/43">EVE
    Online (UP 1)
  5. href="http://www.tentonhammer.com/taxonomy/term/99">Lord
    of the Rings Online (down 2)

movers today

  1. href="http://www.tentonhammer.com/taxonomy/term/115">Age
    of Conan: Hyborian Adventures

    - down 3
  2. href="http://www.tentonhammer.com/taxonomy/term/117">Star
    Trek Online

    - UP 3
    style="text-decoration: underline;">
  3. style="text-decoration: underline;"> href="http://www.tentonhammer.com/starcraft2">StarCraft

    - down 3
size="-1">Recent Releases
  • size="-1">7/27
    - href="http://www.tentonhammer.com/starcraft2" target="_blank">StarCraft
    II: Wings of Liberty
  • size="-1">8/17
    - href="http://www.tentonhammer.com/taxonomy/term/140">City
    of Heroes: Going Rogue (release)
  • size="-1">8/18
    - href="http://everquest2.com/free_to_play">EverQuest
    II Extended (release)
  • size="-1"> style="font-weight: bold;">9/7
    - size="-1"> href="http://www.tentonhammer.com/aion">Aion:
    Assault on Balaurea (free
  • size="-1"> style="font-weight: bold;">9/29
    - Everquest
    2 Extended

  • size="-1"> style="font-weight: bold;">9/30
    - href="http://www.tentonhammer.com/ffxiv">Final
    Fantasy XIV (release)


  • size="-1"> style="font-weight: bold;">October
    14-15, 2010
    - Dungeons
    and Dragons
    Online: Update 7
  • size="-1"> style="font-weight: bold;">October
    26, 2010
    - href="http://www.tentonhammer.com/taxonomy/term/170">LEGO
    Universe (release)
  • size="-1"> style="font-weight: bold;">October,
    - Champions
    Online: Demonflame
  • size="-1"> style="font-weight: bold;">November,
    2010 - href="http://www.tentonhammer.com/eve">EVE Online:
    Incursion (expansion)

  • size="-1"> style="font-weight: bold;">December
    7, 2010
    - World
    of Warcraft: Cataclysm


  • size="-1"> style="font-weight: bold;">Early 2011
    - href="http://www.tentonhammer.com/taxonomy/term/1407">DC
    Universe Online (release)

size="-1"> style="font-weight: bold;">

  • size="-1"> style="font-weight: bold;">10/22 -
    10/23 - href="http://us.blizzard.com/blizzcon/?rhtml=y" target="_blank">BlizzCon
  • size="-1"> style="font-weight: bold;"> 3/24
    3/26 (2011) - href="http://fanfest.eveonline.com/" target="_blank">CCP
style="font-weight: bold;">Rift
- Ask the Devs!

Have you got a question about style="font-style: italic;">Rift:
Planes of Telera?
Well, you have a chance to ask the devs at Trion Worlds directly. Just
submit your questions href="http://forums.tentonhammer.com/showthread.php?t=53660">in
our forums.
href="http://www.tentonhammer.com/playerscore/scoreboards"> style="border: 0px solid ; width: 580px; height: 249px;"
alt="World of Warcraft PlayerScore"

your PlayerScore?
World of
Warcraft players, find out at href="http://www.tentonhammer.com/playerscore">playerscore.com.

Loading... unable to break our
auction house addiction.

As our href="http://www.tentonhammer.com/rift/interviews/reader-submitted-questions-part2"> style="font-style: italic;">Rift
Interview series continues, I
started thinking about what draws gamers to the games they play.
Undoubtedly this is the primary component for developers too: 
what is their game going to offer to not only get players interested,
but to keep them coming back?

Now certainly style="font-style: italic;">Rift: Planes of Telara
has more to it than the Rift system itself, which is certainly a lure.
But taking a look at other games, often we see one single lure and then
the question becomes 'is it enough?'

I suppose the answer really depends on the lure itself, and how often
it's been done in the past. Taking a look at style="font-style: italic;">DC Universe Online
for example, if it was 'just another superhero game' it probably
wouldn't be getting the kind of attention that it is. Or would it? If
we similarly look at style="font-style: italic;">Star Wars: The Old
Republic, the only announced
lure is its depth of story. And that alone seems to be enough for
thousands of fans who are drooling at their keyboards even as they read
the title of the game.

Analyzing a bit further, the component that gets players to try the
game may not even end up being what keeps them in the game. My initial
draw to Age
of Conan
, for example, was
its combat system. Even though I still enjoy that component of the
game, as I have played on and off over the past several years I find
it's the world itself that keeps drawing me back - the depth of detail
in the environments, and the life the AI brings to the game.

So then, how do you draw players in? I think it's simply a matter of
hitting them over the head with something big, bold and beautiful. The
idea of an action-based DC MMOG as promised by style="font-style: italic;">DCUO
is pretty alluring. The originality of a rift system coupled with the
unequaled class system of style="font-style: italic;">Rift: Planes of Telara
is also attractive. A universe that can be explored with rich style="font-style: italic;">Star Wars
stories is read as Utopia for style="font-style: italic;">Star Wars: The Old
Republic fans. Rewarding
unique action combat beckons players to style="font-style: italic;">TERA.

All these games have a lure or draw. But there is one thing they share
in common. The lure will be spit out quickly if there's no hook. In
this case fun, rewarding gameplay needs to be the hook to keep players
in the game. We needn't look further than href="http://www.tentonhammer.com/loading/2010/oct/8"> style="font-style: italic;">Minecraft
to see that all anyone really wants is a fun game.

So does the lure itself matter? It does to a certain degree. If there's
no attraction it will be hard to get players into the game to get
hooked, particularly if we're talking about triple A games. Games like style="font-style: italic;">Minecraft
don't need too much of a lure because they are free and simple word of
mouth goes a long way. One is much more likely to try out a free game
just because someone said it's fun than they are to spend $60+ on word
of mouth alone. A look at style="font-style: italic;">DDO,
pre-F2P, lets us know that a game with a hook and no lure doesn't do
well long-term either outside the free-to-play market. style="font-style: italic;">DDO
was on its last legs when it was a subscription game. Once they
switched the models though, there was nothing stopping many more gamers
from biting that hook.

So ultimately, which is more important? If a box and a subscription are
required, then both the hook and the lure share an important role.
Eliminate the initial price tag though, and it all comes down to the

Have other thoughts? Let us know in the href="http://forums.tentonhammer.com/showthread.php?t=54086">forums.

Epic Thread of the Day

From our href="http://forums.tentonhammer.com/forumdisplay.php?f=689">PC
& Console Games (Non-MMO)

Best Strategy Game

question like "What's the best strategy game?" (in our href="http://forums.tentonhammer.com/forumdisplay.php?f=689">PC
& Console Games forum)
can only lead to epic threadness. Everyone has an opinion, and they're
all different. href="http://forums.tentonhammer.com/showthread.php?t=54001">Share


Quotes from the Epic Thread

3? Seriously?

- href="http://forums.tentonhammer.com/showpost.php?p=443805&postcount=3">megaflux


and Exclusive Content
Today at Ten Ton Hammer

4 new Ten Ton Hammer
features today! 36 Ten Ton
Hammer features in September! 1096 in 2010!


Rift System - Rift: Planes of Telara Reader Submitted Q&A #2



our continuing series of exclusive interviews with Trion Worlds, Ten
Ton Hammer gathers more details on the upcoming Rift: Planes of Telara
MMOG. In this session, we talk to William Cook, Dynamic Content Lead
and probe deeper into the nature of the rifts that are a hallmark of
the game. If you have any questions that you wish to be asked in a
future interview, please post them in our official Rift forum.


Weekly Report - New End-Game Zone, New Boomkin Mechanics and more


WoW Weekly Report is our newsletter dedicated to giving you a
wrap-up of the previous week in news, stories, and more. This week we
look at some great World of Warcraft: Cataclysm including a look at the
brand new final leveling zone, the Twilight Highlands, and the new
battleground, Twin Peaks. We have previews for the changes coming to
Druid Boomkin and Warlocks with patch 4.0.1. In WoW news, the Cataclysm
release date has been confirmed, contests were announced, the BlizzCon
schedule was confirmed, and more.


Wars 2 - A Complete Guide to the Hall of Monuments


introduced with the release of Guild Wars: Eye of the North in August
2007, the Hall of Monuments offers players not only a means of
displaying visual representations of their in-game achievements, but
the opportunity to unlock unique titles and rewards for their
characters in Guild Wars 2. To help you maximize the points associated
with your account on the official Hall of Monuments Rewards Calculator,
we’ve put together a complete guide including plenty of
information for
both GW vets as well as those players who are just beginning their
journey into Eye of the North.

of Legends Hero Guides - Master Yi


a competitive team-based game like League of Legends, one weak link can
quickly hand your opponents a win regardless of your performance. All
too often the fault lies in the hands of overzealous DPS chasing too
far, engaging too early, or not having a complete understanding of
their hero. Don't be that guy, and check out our first League of
Legends Hero Guide to Master Yi! The next time you see a terrible
Master Yi ruining your game, you can direct them here.

Top 10

  1. href="http://www.tentonhammer.com/gw2/features/previews/charr-arena-event">The
    Last Whiskey Bar - An Exclusive First Look at the Charr Arena Event in style="font-weight: bold;">Guild Wars 2
  2. href="http://www.tentonhammer.com/rift/interviews/reader-submitted-questions-part2">The
    Rift System - style="font-weight: bold;">Rift: Planes of Telara
    Reader Submitted Q&A #2 style="font-weight: bold;">

  3. href="http://www.tentonhammer.com/war/interviews/carrie-gouskos-skaven-10.5.10">Skaven
    Exclusives! A style="font-weight: bold;">WAR
    Q&A with Carrie Gouskos
  4. href="http://www.tentonhammer.com/wow/guides/cataclysm_druid_talents">4.0.1
    Updated Cataclysm
    Druid Talents & Moonkin Mechanics
  5. href="http://www.tentonhammer.com/lotro/guides/classes/champ/overview">Ten
    Ton Hammer's All New style="font-weight: bold;">Lord of the
    Rings Online
    Champion Class Guide
  6. href="http://www.tentonhammer.com/rift/interviews/reader-submitted-questions-part1">Reader
    Submitted Rift
    Q&A, Part 1 href="http://www.tentonhammer.com/previews/lego-universe-preview"> style="font-weight: bold;">
  7. href="http://www.tentonhammer.com/wow/guides/classes/warlock"> style="font-weight: bold;">WoW
    Warlock Guide Updated - 4.0
  8. href="http://www.tentonhammer.com/gw2/guides/basics/hall-of-monuments"> style="font-weight: bold;">Guild Wars 2
    - A Complete Guide to the Hall of Monuments
  9. href="http://www.tentonhammer.com/eve/guides/business/exploration-implants">Exploration
    Implants In EVE
  10. href="http://www.tentonhammer.com/gw2/features/interviews/endgame-philosophy">Design
    Philosophy and the Endgame - An Exclusive style="font-weight: bold;">Guild Wars 2
    Interview with Eric Flannum style="font-weight: bold;">

for visiting the Ten Ton Hammer network!

- Benjamin J. de la Durantaye and the Ten Ton Hammer

To read the latest guides, news, and features you can visit our DC Universe Online Game Page.

Last Updated: Mar 13, 2016