Matt Firor on Designing The Elder Scrolls Online and Console Evolution

Posted Wed, Jul 18, 2012 by Martuk

Zenimax Online Studios boss Matt Firor recently sat down for a chat with Games Industry International to talk about The Elder Scrolls Online, which Firor curiously referred to as an online RPG when questioned about the target audience and some of the fan backlash regarding the game's announcement, seeming to almost take a step back from the MMO label.

MMO is a tired expression. It is an online RPG and we designed it to be a great game.

Firor continued on in the interview to talk about the design of The Elder Scrolls Online, which currently has a team of about 250, and how the Zenimax/Bethesda writing teams are cooperating to help keep the continuity of The Elder Scrolls saga united.

One other topic that may interest some players regards the evolution of game consoles and perhaps a possible platform expansion if the tech is right. While Firor didn’t confirm nor deny that The Elder Scrolls Online will make an appearance on a console, he did discuss how the lines between PCs and consoles are blurring and thus the possibility for more MMO-style games to make the jump could happen. When asked about a possible console version, Firor responded:

That is a very long answer, as there are a lot of rumors swirling around the next-gen coming back together with PCs. I haven't seen any of that, but I read all the rumor sites just like everyone else. It seems like things are going back to a more standard platform.

For now, the PC still remains the dominate platform for MMOGs. You can read Firor’s full interview at Games Industry International for more.

Source: The Elder Scrolls Online: Reinventing a Franchise in an Online World

i have read over the statements on this topic and game, i can say that i will be antisipating its release but there are some other things people do easily forget like this wont be the first RPG to go onling so there are things you have to watch for with these rumors, i do own Skyrim and i find it was a fantastic game but left out a very large part of what alot of gamers (Me included) would have liked to see before i attempt a game like this.
Saying that there where some idea's that i had sent to a website in E-mail format but was never replied to, being there are some idea's to better a part of the game and a few things that where missing but thats besides the point, there are things that i would like to know, is it going to be console or is it going to release as a computer prototype before you migrate it to a console, are the skills and mods going to be different and are there more of a weapon selection, will there be a larger selection for creating and breaking down... these are only some basics for now but i have many things to ask.

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