Posted Mon, Sep 30, 2013 by Lewis B
2013 was a bustling show that had dozens
upon dozens of games on show. Some were popular, some less so but when
down to it, there are always some games which stand out for one reason
another. After a good night’s rest and plenty of thought,
below is a list of
the best and worst that the show had to offer as well as some curve
really weren't expecting to be anything special.
Without question one of the finest games I've played in years and the king of the show floor. Polished with slick presentation and incredible gameplay, Titanfall stood out from the moment you sat through the tutorial video. The drama of ejecting from a mech cockpit as you're fired 500 meters into the air only to traverse. With Battlefield 4 showing next to it, the two products couldn't be further apart in terms of modernisation. May cannot come soon enough.
possibly the most hilarious, surreal moment
of the entire show is seeing someone play Doom on a piano. With piano
determining movement (strafing, turning, using and switching weapons)
it was a
comical endeavour that served to entertain the crowds. The tunes
playing might not have been pleasant on the ears, but it drew huge
left everyone smiling. What we're now waiting for is for someone to
score that accurately moves you around the level, from start to finish,
killing all enemies. That would be something special.
Papercraft taken to a whole new level, the premise of the game – please bear with me – is that the protagonist is to deliver a message. Although the demo didn't go into too much detail, your mission is to aid him in this in a beautifully crafted world. From the droplets of rain to the music, all of it was wonderfully presented. The hand crafted aesthetic is instantly appealing and charming.
one of Nintendo's biggest franchise (if not
the biggest) I'm still in disbelief at the fact they only had 3 DS that
could play it on. With queues in excess of 2 hours (unsurprisingly) it
deserved better from Nintendo. Thankfully for them, the game looks and
brilliantly and was well worth the queuing time.
This is a game that is hard to explain. Played on IOS or Android, you aid an individual escaping a scenario. To help him, you rearrange a series of panels of a comic strip to ensure he escapes each “page” successfully. For example, one puzzle sees you running down corridors to which you rearrange the exit doors that the protagonist uses to escape. Some panels feature police officers who are intent on stopping you, but if arranged incorrectly will ensure your demise. With great animation and visuals, it deserves a look.
seems to be getting plenty of mentions here today and rightfully so. I
count at the amount of people asking for T-Shirts only for the staff
the lines unfortunately having none to give. We can forgive Respawn
Entertainment for that. Considering the queue size minus the cotton
settle for no T-Shirt if it means a fantastic product.
Lauded as the game of the show in the official Eurogamer 2013 programme, Watchdogs just misses the mark. With an approach to hacking involving nothing more than pressing square, there's very little here in the way of interaction of innovation. Appearing more as a re-skinned Assassins Creed than an original entry, the mechanics and play were just unexciting. The crowds and I quickly moved along.