Posted Wed, Dec 14, 2011 by Space Junkie
All over the universe of EVE Online, corporations are rushing to destroy and replace customs offices and replace them with their own. But how much ISK will that cost? And how much ISK will it make them? How long will it take to recoup these costs? In this guide, we take a look at the economics involved in running a customs office in EVE Online.
Assembly Costs For Your Customs Office In EVE Online
Obtaining ingredients used in assembling the gantry are the main cost of building them. The costs can be defrayed if you know someone with a lot of factional warfare loyalty points, or if you make your own advanced commodities on planets, or if you own a blueprint original for capital construction parts, but otherwise they're the price of doing business. Note that all prices involved are prone to fluctuations as the market adjusts itself.
Total: approximately 48.75 mil.
Activation Costs For Your Customs Office In EVE Online
Total: approximately 51.44 mil.
Grand Total: approximately 122.19mil ISK.
Profiting From Your Customs Office In EVE Online
The point of all this rigamarole is taxes. Much to the chagrin of many planet-using players in EVE Online, CCP has changed the "base prices" of the objects used in their tax formulas. The new values guarantee that customs office owners will be able to recoup their investment costs within a reasonable time frame, even if they are the only users of the planet. When others use the planet, things start to get downright profitable.
Consider the following table. It is shows how much ISK is taxed from an item with a 15% tax rate:
Most players in low-security and null-security space probably do not make specialized or advanced commodities, but rather rely on bringing basic or refined commodities to high-sec for sale, to earn their ISK.