Posted Thu, Nov 18, 2010 by Space Junkie
This is the second half of a set of guides dealing with making manticores, the most popular stealth bomber in EVE Online. In this guide, we deal with the manufacturing portion of the process, while the first half concerned inventing manticore blueprints.
Manticores were selected as a good tech two ship to make because they are relatively easy to train the skills for, and are a very good way for new players to be selective about whom they fight in PvP. Being able to make and sell them will constantly add ISK to a player's wallet, for his entire time in EVE Online.
Having already obtained manticore blueprints (either by buying them, or via the invention process described in the first part of this guide), your goal is to use them. There are several steps in the process. Many of the steps can be skipped by buying parts off of the market, though this shrinks your profit margins.
The Manticore is one of the most fun PvP ships in EVE Online. And they sell like hotcakes.
Many of the parts can be purchased off the market, but assembling them yourself will mean greater profit. Part of being good at making tech two ships is being able to identify what parts are best purchased, and what you should make yourself.
Step One: Train Skills
The following skills are required for using a manticore blueprint:
If you are inventing your own blueprints, you should already have the trained, excepting Frigate Construction IV and Industry V. It is a good idea to train up Production Efficiency to IV, and eventually V. Otherwise, you will lose a lot of profit to waste.
Step Two: Make Or Buy Ingredients
I have grouped the ingredients based on whence they come. For ease of accounting, this portion assumes that a producer has trained Production Efficiency V, and that the blueprint used has a material efficiency of -4.
Tech Two Components:
Any of these materials can be purchased off the market. As with anything, it is better to procure via buy orders or to make things yourself, when possible.