An Extended Look at the Gameplay of Guild Wars 2

Chris Lye, Global Brand Director of ArenaNet said it best when he described the fan reception of Guild Wars 2 at

Chris Lye, Global Brand Director of ArenaNet said it best when he described the fan reception of Guild Wars 2 at gamescom 2010 as being nothing short of phenomenal. The doors for the event swung open for the public at 10am on Thursday and within the hour the massive NCsoft booth where the world premiere for GW2 took place wasn’t just packed, but rather spilled out into the rest of the hall in every direction.

Guild Wars 2 World Premiere

Fans gave ArenaNet a rockstar reception during the world premiere for Guild Wars 2

Amidst the thunderous applause of the massive crowd, the ArenaNet team gave fans their first look at the playable demo, which gave you the option to play as a newly created human or higher level charr character. The high level charr content in particular is awesome to behold, as show goers were able to participate in a massive battle against The Shatterer, a dragon recently featured in the newest official video for the game.

The Shaterer

Pictured above, The Shaterer is a massive dragon which players are able to battle in one of Guild Wars 2's many dynamic events.

But not only was there an incredibly positive fan reaction to the world premiere of Guild Wars 2, the game has also snagged the Best of Show (Online Games) award from the event organizers. This is no small feat considering the high caliber competition including such notable titles as Rift: Planes of Telara, Star Wars: The Old Republic and TERA among many others. It was also readily apparent that ArenaNet stayed true to their word when they released their latest MMO Manifesto last week, and has certainly "walked the walk" by pulling the wraps off of a game that truly breaks new ground in the MMOG space.

Guild Wars 2 Wins Best Online Game at gamescom 2010

Guild Wars 2 was awarded the Best of Show (Online Games category) at gamescom 2010.

As we reported earlier in the week, the necromancer profession was revealed for the first time at gamescom. Those fans lucky enough to get some hands on time with the game that we were able to speak to were thrilled to see its return having been a core profession ever since the release of the original Guild Wars Prophecies. We also gave our readers a taste of the character creation process and first few minutes of gameplay in our exclusive first look video of the necro in action.

But many of our readers have been understandably curious to learn more about dynamic events, weapon sets, the downed state, as well as many of the other gameplay mechanics revealed over the past few months. After the jump we've go an extended look at the gameplay of Guild Wars 2 including these and many more features such as the necromancer's unique Death Shroud mechanic.

Game Designer Isaiah Cartwright

Game Designer Isaiah Cartwright

In our first look at the gameplay of Guild Wars 2 live from the show floor at gamescom 2010, we showed you the character creation process and gave you a teaser of the newest profession announced for the game, the Necromancer. In the second part of our exclusive gameplay video for the game, we not only have nearly 20 full minutes of necro gameplay for you to feast your eyes on, but Game Designer Isaiah "Izzy" Cartwright talks us through many of the game’s impressive list of features.

In the following exclusive video we take a closer look at the necromancer, a number of dynamic events, details on how new skills are obtained, and a whole lot more. And if you're still hungry for more, keep your eyes peeled right here at Ten Ton Hammer's Guild Wars 2 site for our complete hands-on report as well as an exclusive video interview with Game Designer Eric Flannum in which he answers many of the questions submitted by our readers right here on the GW2 forums!


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