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CIS:
 The Art of Forging Infineum

style="font-style: italic;">by Machail

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Quest Details

Minimum Level: 21

Quest Givers:

  • Head Smith Dudlek

Completed By:

  • Head Smith Dudlek

Reward:

  • Infineum Weapon



 

 

CIS Quests

href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=769">Overview

The Cloak

  • href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=773">Strange
    Things Are Afoot
  • href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=781">Avoiding
    the Whip
  • href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=790">Help
    the Runaway
  • href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=797">Collect
    Samples of Ore for Donovan

The Ring

  • href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=806">Infineum
    Immunity
  • href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=810">The
    Purification Ritual
  • href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=814">Vengeance



The Earring

  • href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=819">Immunity
    Potion



The First Weapon

  • href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=827">Golem
    Power Sources
  • href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=834">Robes
    of the Cultists
  • href="http://vanguard.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=840">Infineum
    Weapons
  • The Art of Forging Infineum



The Armor Set



The Legendary Weapon

  • Coming
    Soon



style="font-weight: bold;">

"The Art of
Forging Infineum"
is the quest that will get us our first weapon in the Coterie Infineum
Sanctuary questline.  It yields a rare quality weapon, and is
quite
good for most players that will be doing the quest.  The end
result of the entire series of course, ends up with a legendary weapon,
but this weapon is nothing to scoff at.



First things first.  The last quest, "Infineum Weapons," has
left
us in disguise in the warforge in the Infineum Plateaus.  This
quest, too, can be completed while we're there.



alt="Head Smith Dudlek" title="Head Smith Dudlek"
src="http://media.tentonhammer.com/vanguard/gallery/albums/album64/dudlek.jpg"
hspace="5">Go hail Head Smith Dudlek
at the back of the forge.



Dudlek will tell you that he doesn't have time to teach you, but he
does have a book that outlines the necessary steps to make your own
infineum weapons.



At this juncture you'll have a choice.  If you're talented at
all
in crafting you can make your own.  Alternatively, you can
simply
speak with Korgorth, who is also in the forge, and have him make a
weapon for you.



I was able to buy the book and learn the recipes from Dudlek as a level
17 blacksmith. I believe that you can actually learn the recipes much
lower than that as well.  So if crafting is your thing, buy
the
book from Dudlek (free) and scribe the recipes.  Dudlek also
sells
all the components you'll need to actually forge the weapons, so it's
not a bad way to go; and pretty cheap to boot.



Or, if you prefer, forget about forging your own and turn around and
hail Korgorth who is right behind you in the forge.



The only real objectives to complete this quest are to obtain the book,
and get an infineum weapon, so any way you do it will work.  



Korgorth will tell you he, too, can forge the weapon for you.
 He'll simply require the components. Again, as luck would
have
it, all the components you'll need are for sale from Head Smith Dudlek.
 Korgorth will then give you a list of the weapons he can make
and
what you'll need for him to construct them.  It's pretty
straightforward.  For example, for a bladed staff, he'll say
that
he needs a long haft.  You can then turn to Dudlek, buy a long
haft and a  martial infineum blade.  Return to
Korgorth and
he'll assemble it for you.



Once you complete the weapon, you'll be able to wield it and get the
next quest in the series from our old friend in the plateaus,
Mineralogist Acadd.



If you'd like to know the stats before you select your weapon (as most
would); here they are:


 
cellpadding="3" cellspacing="0" width="580">

class="style10">Infineum Staff

Soulbound

Two
Hands

Damage 71-106

Speed 3.25

(27.08
Damage Per Second)

+25
Intelligence


Weapon Bonus:

  Critical
hits gain double weapon damage.


Item
Level:
22

Required
Class:


  Druid, Psionicist, Sorcerer, Blood Mage, Necromancer

A
staff forged from Infineum.

style="color: rgb(204, 153, 51);">
Item
Cannot Be Deconstructed

class="style10">Infineum Shortsword

Soulbound

One
Hand

Damage 40-61

Speed 2.25

(22.22
Damage Per Second)

+4
Dexterity


Weapon Bonus:

  Attacks
have a 5% greater chance of scoring a critical hit.


Item
Level:
22

Required
Class:


  Bard, Paladin, Ranger, Dread Knight, Rogue, Warrior

A
shortsword forged from Infineum.

style="color: rgb(204, 153, 51);">
Item
Cannot Be Deconstructed

class="style10">Infineum Rod

Soulbound

Primary
Hand

Damage 39-58

Speed 2.25

(21.33
Damage Per Second)

+12
Wisdom


style="color: rgb(153, 153, 153);">Item Level:

22

Required
Class:


  Druid, Psionicist, Sorcerer, Blood Mage, Necromancer

A rod
forged from Infineum.

style="color: rgb(204, 153, 51);">
Item
Cannot Be Deconstructed

class="style10">Infineum Martial Sword

Soulbound

Two
Hands

Damage 56-69

Speed 2.75

(22.55
Damage Per Second)

15.0% Parry Chance (vs. level 22)

+8
Wisdom


Weapon Bonus:

style="color: rgb(51, 204, 0);"> style="color: rgb(255, 255, 255);">  style="color: rgb(255, 204, 51);">Attacks have a 5% greater
chance of scoring a critical hit. style="color: rgb(51, 204, 0);"> style="color: rgb(255, 255, 255);"> style="color: rgb(255, 204, 51);">

Item
Level:
22

Required
Class:


  Monk, Disciple

A
sword forged from Infineum.

style="color: rgb(204, 153, 51);">
Item
Cannot Be Deconstructed

class="style10">Infineum Martial Staff

Soulbound

Two
Hands

Damage 75-112

Speed 3.25

(28.62
Damage Per Second)

+8
Dexterity


Weapon Bonus:

  Critical
hits gain double weapon damage.


Item
Level:
22

Required
Class:


  Monk, Disciple

A
martial staff forged from Infineum.

style="color: rgb(204, 153, 51);">
Item
Cannot Be Deconstructed

class="style10">Infineum Longsword

Soulbound

Primary
Hand

Damage 50-75

Speed 2.75

(22.55
Damage Per Second)

+4
Strength


style="color: rgb(153, 153, 153);">Item Level:

22

Required
Class:


  Bard, Paladin, Ranger, Dread Knight, Rogue, Warrior

A
longsword forged from Infineum.

style="color: rgb(204, 153, 51);">
Item
Cannot Be Deconstructed

class="style10">Infineum Lance

Soulbound style="color: rgb(255, 255, 255);">

Two Hands

Damage 47-140

Speed 3.25

(28.62
Damage Per Second)

+6
Strength

style="color: rgb(51, 204, 0);"> style="color: rgb(255, 255, 255);"> style="color: rgb(51, 255, 51);">+8 Dexterity

style="color: rgb(255, 255, 255);"> style="color: rgb(51, 255, 51);">Weapon Bonus:

  Critical
hits gain double weapon damage.


Item
Level:
22

Required
Class:


  Paladin, Dread Knight, Shaman, Warrior

A
lance forged from Infineum.

style="color: rgb(204, 153, 51);">
Item
Cannot Be Deconstructed

class="style10">Infineum Hammer

Soulbound

Primary
Hand

Damage 44-81

Speed 2.75

(22.55
Damage Per Second)

+7
Constitution


style="color: rgb(153, 153, 153);">Item Level:

22

Required
Class:


  Paladin, Cleric, Ranger, Dread Knight, Rogue, Shaman,
Warrior, Blood Mage

A
hammer forged from Infineum.

style="color: rgb(204, 153, 51);">
Item
Cannot Be Deconstructed

class="style10">Infineum Greatspear

Soulbound

Two
Hands

Damage 47-140

Speed 3.25

(28.62
Damage Per Second)

+4
Strength

style="color: rgb(51, 204, 0);"> style="color: rgb(255, 255, 255);"> style="color: rgb(51, 255, 51);">+4 Constitution

style="color: rgb(51, 204, 0);"> style="color: rgb(255, 255, 255);"> style="color: rgb(51, 255, 51);">+4 Dexterity

style="color: rgb(255, 255, 255);"> style="color: rgb(51, 255, 51);">Weapon Bonus:

  Critical
hits gain double weapon damage.


Item
Level:
27

Required
Class:


  Paladin, Dread Knight, Shaman, Warrior

A
greatspear forged from Infineum.

style="color: rgb(204, 153, 51);">
Item
Cannot Be Deconstructed

class="style10">Infineum Greatmaul

Soulbound

Two
Hands

Damage 65-122

Speed 3.25

(28.62
Damage Per Second)

+12
Strength


Weapon Bonus:

  Critical
hits gain double weapon damage.


Item
Level:
22

Required
Class:


  Paladin, Cleric, Dread Knight, Shaman, Warrior

A
greatmaul forged from Infineum.

style="color: rgb(204, 153, 51);">
Item
Cannot Be Deconstructed

class="style10">Infineum Greataxe

Soulbound

Two
Hands

Damage 56-131

Speed 2.8

(33.21
Damage Per Second)

+4
Strength

style="color: rgb(51, 204, 0);"> style="color: rgb(255, 255, 255);"> style="color: rgb(51, 255, 51);">+9 Melee Damage

style="color: rgb(255, 255, 255);"> style="color: rgb(51, 255, 51);">Weapon Bonus:

  Critical
hits gain double weapon damage.


Item
Level:
22

Required
Class:


  Paladin, Dread Knight, Warrior

A
greataxe forged from Infineum.

style="color: rgb(204, 153, 51);">
Item
Cannot Be Deconstructed

class="style10">Infineum Dagger

Soulbound

Primary
Hand

Damage 45-56

Speed 2.25

(22.22
Damage Per Second)

Weapon
Bonus:

style="color: rgb(51, 204, 0);"> style="color: rgb(255, 255, 255);">  style="color: rgb(255, 204, 51);">Attacks have a 5% greater
chance of scoring a critical hit. style="color: rgb(51, 204, 0);"> style="color: rgb(255, 255, 255);"> style="color: rgb(255, 204, 51);">.

Item
Level:
22

Required
Class:


  Bard, Druid, Psionicist, Ranger, Rogue, Sorcerer, Blood
Mage, Necromancer

A
dagger forged from Infineum.

style="color: rgb(204, 153, 51);">
Item
Cannot Be Deconstructed

class="style10">Infineum Club

Soulbound

Primary
Hand

Damage 44-81

Speed 2.75

(22.55
Damage Per Second)

+21
Healing Focus


Item
Level:
22

Required
Class:


  Cleric, Druid, Ranger, Dread Knight, Rogue, Shaman, Warrior,
Blood Mage

A club
forged from Infineum.

style="color: rgb(204, 153, 51);">
Item
Cannot Be Deconstructed

class="style10">Infineum Axe

Soulbound

Primary
Hand

Damage 37-88

Speed 2.75

(22.55
Damage Per Second)

Item
Level:
22

Required
Class:


  Bard, Paladin, Ranger, Dread Knight, Rogue, Warrior

An axe
forged from Infineum.

style="color: rgb(204, 153, 51);">
Item
Cannot Be Deconstructed

class="style10">Infineum Bladed Staff

Soulbound

Two
Hands

Damage 75-112

Speed 3.25

(28.62
Damage Per Second)

+10
Strength

style="color: rgb(51, 204, 0);"> style="color: rgb(255, 255, 255);"> style="color: rgb(51, 255, 51);">+10 Dexterity

style="color: rgb(255, 255, 255);"> style="color: rgb(51, 255, 51);">Weapon Bonus:

  Critical
hits gain double weapon damage.


Item
Level:
22

Required
Class:


  Monk, Disciple

A
bladed staff forged from Infineum.

style="color: rgb(204, 153, 51);">
Item
Cannot Be Deconstructed

class="style10">Infineum Claws

Soulbound

Primary
Hand

Damage 48-53

Speed 2.25

(22.22
Damage Per Second)

style="color: rgb(255, 204, 51);">
style="color: rgb(153, 153, 153);">Item Level:

22

Required
Class:


  Monk, Disciple

Claws
forged from Infineum.

style="color: rgb(204, 153, 51);">
Item
Cannot Be Deconstructed





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Last Updated: Mar 13, 2016

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