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Bruiser Alternate Advancements
Conditioning |
Sacrifice |
Attention |
Knockouts |
Enhance: Ignore Pain - Increases the amount healed by Ignore Pain and its upgrades. |
Enhance: Intervene - Improves the reuse speed of Intervene and grants them a damage absorption bonus for that hit. |
Enhance: Abuse - Improves the reuse speed and increases the base hate amount of Abuse and its upgrades. |
Enhance: Merciless Stomp - Increases the damage of Merciless Stomp and its upgrades. |
Enhance: Indomitable Will - Improves the reuse speed of Indomitable Will and its upgrades. |
Enhance: Shrug Off - Improves the avoidance granted by Shrug Off. |
Enhance: Slurred Insult - Improves the reuse speed and increases the base hate amount of Slurred Insult and its upgrades. |
Enhance: Shoulder Charge - Increases the damage of Shoulder Charge and its upgrades. |
Enhance: Bruising Spirit - Increases the duration of Bruising Spirit and its upgrades. |
Enhance: Brutal Inspiration - Grants the bruiser an alternate ability to Close Mind that can be cast on a group or raid friend. The two abilities share a reuse time. |
Enhance: Feign Death - Improves the reuse speed of Feign Death and its upgrades. |
Enhance: Intimidate - Increases the duration of Intimidate and its upgrades. |
Enhance: Rock Skin - Increases the mitigation and hastens the reuse speed of Rock Skin and its upgrades. |
Soak Hit - The bruiser absorbs the next hit on one of their allies, protecting them from harm. |
Enhance: Shiftiness - As an alternative to Manhandle, your attacks have a chance of reducing the target's hate toward you while in this stance. |
Enhance: Uppercut - Increases the damage of Uppercut and its upgrades. |
Enhance: Stone Deaf - Improves the reuse speed of Stone Deaf. |
Enhance: Rescue - Your target sees you as an even bigger threat when you Rescue. |
Enhance: Sucker Punch - Increases the damage of Sucker Punch and its upgrades. |
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Enhance: Close Mind - Improves the reuse speed of Close Mind. |
Control Hate - If the bruiser's offensive stance is active, it reduces your opponent's hate towards you. Otherwise, hate is increased. |
Enhance: Knockout Combination - Increases the damage of Knockout Combination. |
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Bodyguard of Stone - After a successful Riposte, you may become immune to the next physical attack that lands. All Riposte damage is increased. |
Drag - You can drag target enemy around for a short duration. That enemy is forced to target you while Drag is active. |
Shadows Advancement Abilities
These abilities are available once the specified amount of points have been
distributed to the Shadows General, Fighter, and Brawler lines.
Conquer | Divide and Conquer will lock to all of the targets and add additional hate for the bruiser. |
Calming Demeanor | Calming Demeanor adds a hate reduction effect to Brutality which lowers the hate gain of all non fighters in the raid. |
Deadly Assault | Improves the reuse time and damage of the Savage Assault line of combat arts. |
Bruising Fury | Increases the damage of the Meteor First line of combat arts and also reduces the reuse time. |
Hardened Skin | Through years of training the bruiser's skin becomes battle hardened giving them additional mitigation. Increases the mitigation of the bruiser's armor making them slightly less mitigating than chain maxed out. |
Adrenaline Rush | When the bruiser takes a hit for over 40% of their health they have a chance to get a rush of adrenaline which prevents the next physical hit from landing. |
Impenetrable Will | For a short duration the bruiser will deflect incoming attacks and increase the amount of threat generated by taunt spells. |
Staggering Blow | Staggering Blow is a large direct damage based melee attack which also stuns non epic targets for a short duration. Staggering Blow also causes the target to increase their hatred to the bruiser by 4 positions. |
Sentinel's Fate Advancement Abilities
These abilities are only available for players with the Sentinel's Fate
expansion that are over level 81.
Fists of Fury | Fists of Fury increases the base damage of the One Hundred Hand Punch line of abilities. |
Debilitating Gouge | Improves the effectiveness of Eye Gouge. |
Mind Over Matter | Mind Over Matter numbs the bruiser from pain by increases their physical mitigation while Bruising Spirit or one of its upgrades is active. |
Defensive Aggression | Reduces the penalties of the bruiser's defensive stance. |
Reversal | Greatly improves the bruiser's riposte damage and chance to riposte instead of parry. |
Aggressive Beatdown | While using the defensive stance, the bruiser will be able to generate additional threat when using the Beatdown line of abilities. |
Wild Beating | The bruiser deals large damage in area of effect, increasing hate position. |
If you have any questions or comments on the
bruiser AP tree, please contact
href="mailto:[email protected]">Savanja!
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