style="font-family: tahoma;">The Bardbarian

style="font-style: italic;">By PerryC



We have all heard the axiom that music soothes the savage beast. Music
can also stir the soul. The Bardbarian is the savage beast that uses
his music both to pacify opponents and inspire allies. A Bard 7 /
Barbarian 7, the Bardbarian is first and foremost a damage dealer.
Trained in the use of two-handed weapons, he uses great-axes to deliver
massive damage to opponents. He uses his bardic music, spells, and
barbarians rage to increase his (and his allies) attack and damage
bonuses. He will often also use his bardic music to fascinate mobs in
order to dispatch them at his leisure. He can also assume the role of
healer when necessary with both spells and wands and can use most other
scrolls and wands effectively as well.



The Bardbarian focuses on feats, enhancements, and skills that maximize
either his effectiveness in battle or as a healer. Although his Base
Attack Bonus (BAB) isn't quite as high as a pure tank, his music and
spells more than make up for this. The Bardbarian is most effective
when attacking opponents from their flanks, but when the situation
calls for it, he can switch to a sword-and-board and go toe-to-toe with
them. After the fight, he can even raise a fallen comrade with a Raise
Dead scroll. He's not likely to get a seat in a five-star tavern, but
he will help serve up the mobs on a silver platter in even the toughest
quests.



Starting
abilities:

style="text-align: left; font-family: tahoma; width: 365px; height: 172px;"
border="1" cellpadding="2" cellspacing="2">
 Dwarf (28
pt)
Dwarf (with
Bonuses)
Str 16

Str 24*

Dex 12

Dex 12

Con 10 Con
16*
Int 10 Int
10
Wis 10 Wis
10

Cha 14 Cha 20*

       
   

Regarding ability scores: Strength is the key stat for this build
primarily for the bonuses to both attack and damage. Charisma is also
important for it's effect on spell points and the Use Magic Device
skill.  For 32-point builds, it is recommended that the additional
points be spent on Dexterity, Constitution, or Intelligence based on
personal preference.   



Hit Points: 188



Armor Class: 11 + Items/spells



Saves:*

Fort 13

Ref 13

Will 12



Class/Racial Features:

Dwarven Waraxe is Martial Weapon

+4 to balance checks

+2 to Search checks

+2 saves against poison and spells

+1 to hit orcs and goblinoids

+4 dodge bonus against giants

Bardic Music (Inspire Courage, Fascinate, Inspire Competence,
Suggestion Song)

Fast Movement

Damage Reduction 2/-, 12/- (5x 20 sec)

Improved Uncanny Dodge (2x 20 sec)

Rage (4/rest)

Trap Sense +2



Feat:

Skill Focus, UMD, Power Attack. Two-Handed Fighting, Improved
Two-Handed Fighting, Improved Critical, Slashing



Skills:

Balance +23

Heal +7

Jump +22

Perform +21

Swim +17

Use Magical Device +28*



href="http://ddo.tentonhammer.com/modules.php?full=1&set_albumName=album83&id=Bardbarianb&op=modload&name=Gallery&file=index&include=view_photo.php"> alt="The Bardbarian in action"
src="http://ddo.tentonhammer.com/files/gallery/albums/album83/Bardbarianb.jpg"
style="border: 2px solid ; width: 250px; height: 188px;" align="right">Enhancements
:

Bard Song Magic 3

Bard Extra Song 3

Bard Charisma 2

Bard Lingering Song2

Bard Wand and Scroll Mastery 2

Bard Inspired Damage 2

Bard Inspired Attack 1

Barbarian Improved Damage Reduction 2

Barbarian Extra Rage 2

Dwarven Constitution 2

Dwarven Axe Attack 2

Dwarven Axe Damage 2



Spells

(DC 15 + spell level)

Spell Points: 286 (base 190 + Ability bonuses 96)

Level 1: Cure Light Wounds, Remove Fear, Expeditious Retreat, Grease

Level 2: Cure Moderate Wounds, Heroism, Rage, Blur

Level 3: Cure Moderate Wounds, Good Hope



Gear:

+5 Strength item

+4 Constitution item

+4 Charisma item

Shrunken Head (Cult of the Six series, min level 7, Resistance +3)

Golden Cartouche (Delera's series, min level 7, +1 Intelligence, +3 Use
Magic Device)



Note: Items with and asterisk (*) include bonuses from items from the
gear listed above.




style="font-family: tahoma;" size="-1">Detailed
progression by level
:



Level 1:

Class: Bard

Feat: Skill Focus, Use Magical Device

Skills: Balance +4, Heal +4, Jump +2, Perform +4, Swim +4, Use Magic
Device +4, others by preference

Enhancements: Bard Song Magic 1, Bard Extra Song 1



Level 2:

Class trained Barbarian

Skills: Heal +1, Jump +2, Swim +1



Level 3:

Class: Bard

Feat: Power Attack

Skills: Balance +2, Perform +2, Use Magic Device +2

Enhancements: Bard Charisma 1, Bard Lingering Song 1, Bard Wand and
Scroll Mastery 1, Dwarven Constitution 1



Level 4:

Class: Barbarian

Ability: Strength +1

Skills: Heal +1, Jump +2, Swim +1

Enhancements: Barbarian Extra Rage 1, Dwarven Axe Attack 1, Dwarven Axe
Damage 1



Level 5:

Class: Bard

Skills: Balance +2, Perform +2, Use Magic Device +2

Enhancements: Bard Inspired Damage 1, Bard Inspired Attack 1, Bard Song
Magic 2



href="http://ddo.tentonhammer.com/modules.php?full=1&set_albumName=album83&id=Bardbariana&op=modload&name=Gallery&file=index&include=view_photo.php"> alt="Bardbarian swinging his axe"
src="http://ddo.tentonhammer.com/files/gallery/albums/album83/Bardbariana.jpg"
style="border: 2px solid ; width: 250px; height: 188px;" align="right">Level
6
:

Class: Barbarian

Feat: Two-handed Fighting

Skills: Heal +1, Jump +2, Swim +1

Enhancements: Barbarian Improved Damage Reduction 1



Level 7:

Class: Bard

Skills: Balance +2, Perform +2, Use Magic Device +2

Enhancements: Bard Extra Song 2, Dwarven Axe Damage 2



Level 8:

Class: Barbarian

Ability: Strength +1

Skills: Heal +1, Jump +2, Swim +1

Enhancements: Dwarven Constitution 2



Level 9:

Class: Bard

Feat: Improved Two-Handed Fighting

Skills: Balance +2, Perform +2, Use Magic Device +2

Enhancements: Bard Wand and Scroll Mastery 2



Level 10:

Class: Barbarian

Skills: Heal +1, Jump +2, Swim +1

Enhancements: Dwarven Axe Attack 2



Level 11:

Class: Bard

Skills: Balance +2, Perform +2, Use Magic Device +2

Enhancements: Bard Lingering Song 2, Bard Charisma 2



Level 12:

Class: Barbarian

Ability: Strength +1

Feat: Improved Critical, Slashing

Skills: Heal +1, Jump +2, Swim +1

Enhancements: Barbarian Extra Rage 2



Level 13:

Class: Bard

Skills: Balance +2, Perform +2, Use Magic Device +2

Enhancements: Bard Inspired Damage 2, Bard Song Magic 3, Bard Extra
Song 3



Level 14:

Class: Barbarian

Skills: Jump +1, Swim +1, Use Magic Device +2

Enhancements: Barbarian Improved Damage Reduction 2 style="font-family: tahoma;" size="-1">




style="font-family: tahoma;">

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Last Updated: Mar 13, 2016

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