style="font-family: tahoma;">The Bastion
By
Darkgolem
The bastion build is designed to be
a fortress that a party can rally around. With high damage
reduction while using a tower shield, a good intimidate skill, a good
armor class, and fair resistance to magic, the bastion can protect his
or her allies and still be a moderately good fighter.
The bastion has a weakness toward
href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=209">spell
damage. It is important to keep the bastion equipped with
elemental protection potions and healing potions for when spell points
are not enough. In combat, the bastion builds should draw melee
opponents toward themselves while others deal with casters. After
casters are dealt with, deal with melee opponents next. Meanwhile
the bastion draws the agg from melee opponents using both intimidate
and shield bash.
Some options with the bastion build are to switch the slashing
proficiency and improved critical for blunt proficiency. This
allows better use of shield bash, since shield are blunt weapons.
Bastion builds are not damage dealing classes per se, they are
supportive of
href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=476">damage
specialized warriors.
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style="font-family: tahoma; font-weight: bold;">Starting
abilities:
Bonuses)
14
12
12
13
14
Note regarding
race: The bastion build is very advantageous as a Drow.
Even with a 32 point human build, the benefits of playing a drow are
simply superior, in this case, so no example of a human is given.
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(Below information based upon 28
point build, level 14)
Hit Points: 180
Armor Class: 16 + Items/spells
Saving Throws:
Fortitude: +19
Reflex: +12
Will: +13
href="http://ddo.tentonhammer.com/modules.php?full=1&set_albumName=album73&id=Bastion_vs_Spiders&op=modload&name=Gallery&file=index&include=view_photo.php">
alt="Bastion Fighting Spiders"
src="http://ddo.tentonhammer.com/files/gallery/albums/album73/Bastion_vs_Spiders.jpg"
style="border: 2px solid ; width: 250px; height: 173px;" align="right">Class/Race
Features:
Aura of Good
Divine Grace
Lay on Hands 1/rest ( 110 points)
Aura of Courage
Divine Health
Turn Undead (level 9, 8/day)
Smite Evil (3/rest, +10 to hit, +43 damage)
Remove Disease (2/rest)
Spell Resistance 16
+2 Will saves against spells
+2 to Listen, Search, Spot
Proficient: Rapier, Short Sword, Shuriken
Immune to Sleep spells and effects
Skills:
Intimidate +16
Jump +7
Balance +91/2
Feats: Toughness, Weapon
Focus: Slashing, Combat Expertise, Shield Mastery, Improved Shield
Bash, Improved Shield Mastery, Improved Critical: Slashing
Enhancements:
Improved Spell Resistance 2
Fighter Intimidate 1
Fighter Item Resistance 1
Fighter Strength 1
Paladin Focus of Good 3
Paladin Courage of Good 2
Paladin Bulwark of Good 3
Paladin Resistance of Good 3
Paladin Charisma 3
Spells:
(DC 12 + spell level)
Spell Points: 165 (base 119 + Ability bonuses 46)
Level 1: Divine Favor, Cure Light Wounds
Level 2: Resist Energy, Bull's Strength
Level 3: Cure Moderate Wounds
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style="font-family: tahoma;"> style="font-weight: bold;">Detailed progression by level:
Level 1
Class: Fighter
Feats: Toughness, Weapon Focus: Slashing
Skills: Intimidate +4, Jump +4, Balance +2
Enhancements: Fighter Intimidate 1, Fighter Item Defense 1
Level 2
Class: Fighter
Feats: Combat Expertise
Skills: Intimidate +1, Jump +1, Balance +1/2
Enhancements: Fighter Strength 1, Improved Spell Resistance 1
Level 3
Class: Paladin
Feats: Shield Mastery
Skills: Intimidate +1/2, Heal +1, Balance +1/2
Enhancements: Paladin Focus of Good 1
Level 4
Class: Paladin
Ability Score: Charisma +1
Skills: Intimidate +1/2, Heal +1, Balance +1/2
Enhancements: Paladin Charisma 1
Level 5
Class: Paladin
Skills: Intimidate +1/2, Heal +1, Balance +1/2
Enhancements: Paladin Courage of Good 1, Paladin Bulwark of Good
1, Paladin Resistance of Good 1, Elven Dexterity 1
Level 6
Class: Paladin
Feats: Improved Shield Bash
Skills: Intimidate +1/2, Heal +1, Balance +1/2
Enhancements:
href="http://ddo.tentonhammer.com/modules.php?full=1&set_albumName=album73&id=Bastion_Shield_Blocking&op=modload&name=Gallery&file=index&include=view_photo.php"> alt="Bastion Shield Blocking"
src="http://ddo.tentonhammer.com/files/gallery/albums/album73/Bastion_Shield_Blocking.jpg"
style="border: 2px solid ; width: 250px; height: 173px;" align="right">Level
7
Class: Paladin
Skills: Intimidate +1/2, Heal +1, Balance +1/2
Enhancements: Paladin Focus of Good 2, Improved Spell Resistance 2
Level 8
Class: Paladin
Ability Score: Wisdom +1
Skills: Intimidate +1/2, Heal +1, Balance +1/2
Enhancements: Paladin Charisma 2
Level 9
Class: Paladin
Feats: Improved Shield Mastery
Skills: Intimidate +1/2, Heal +1, Balance +1/2
Enhancements: Paladin Resistance of Good 2, Paladin Bulwark of Good 2,
Paladin Courage of Good 2
Level 10
Class: Paladin
Skills: Intimidate +1/2, Heal +1, Balance +1/2
Enhancements:
Level 11
Class: Paladin
Skills: Intimidate +1/2, Heal +1, Balance +1/2
Enhancements: Paladin Focus of Good 3
Level 12
Class: Paladin
Feats: Improved Critical: Slashing
Ability Score: Wisdom +1
Skills: Intimidate +1/2, Heal +1, Balance +1/2
Enhancements: Improved Spell Resistance 3, Paladin Charisma 3
Level 13
Class: Paladin
Skills: Intimidate +1/2, Heal +1, Balance +1/2
Enhancements: Paladin Resistance of Good 3
Level 14
Class: Paladin
Skills: Intimidate +1/2, Heal +1, Balance +1/2
Enhancements: Paladin Bulwark of Good 3
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