style="font-family: tahoma;">The Blade Singer

By
Darkgolem




The Blade singer is a elven warrior
who blends combat ability with spell casting, being able to both
deliver punishment with his or her rapier, or blasting opponents with
spells.  Using a combination of spells for for damage and melee
ability, and a blend of combat feats, the blade singer is a deadly
opponent in combat and at range.  A difficult class to build, much
patience is needed to bring this build to full power.



The blade singer is a very equipment
depenant build in regards to armor.  It is important to note: the
below build needs adjustment, based upon player needs, as
described.  Because armor bonus and dexterity bonus are based upon
what armor is available, and enhancements are nescessary based upon
what armor is available, it is important to decide when creating a
bladesinger what armor the player anticipates having, and purchases
abilty scores based upon this, furthermore, enhancement selection
should be adjusted from the below build based upon this also.





border="1" cellpadding="2" cellspacing="2">
style="font-weight: bold;">Armor Type

style="font-weight: bold;">Max Dexterity Bonus

style="font-weight: bold;">Dexterity Needed*

style="font-weight: bold;">Arcane Fluidity Needed

style="font-weight: bold;">Arcane Spell@ Failure Chance

style="font-weight: bold;">Armor Class#

Mithril Full
Plate

+3

16

Arcane Fluidity 3

15%

21

Breastplate

+3

16

Arcane Fluidity 3

15%

18

Mithril
Breastplate

+5

20

Arcane Fluidity 3

5%

20

Mage Armor +
Shield

No max

No max

N/A

N/A

21

style="font-family: tahoma;">*Includes enhancements  and (if the
player so desires) enchantments such as cat's grace, and figures in use
of fighter armor mastery 1.

#Figured with base of 10 + dexterity
bonus + armor bonus.


;@Note that a shield gives an arcane
spell failure chance.




Note that there are additions to the above figured armor class. 
For example, a blade singer using +5 Mithril Full Plate, a +5 Mithril
Shield, under the affects of haste and Tenser's Transformation, has a
total armor class of 39 before adding the benefits of combat expertise
or using mobility.  But a player who plans on factoring in Mithril
Full Plate and a Mithril Shield best have one on an alternate character
before that, or at least a huge bank roll.



Further
advancement of the blade singer should be concentrated upon
fighter levels.  This gives further base attack bonuses, plus the
enhancements and feats that will make a blade singer even more
dangerous.  However, this build requires a patient, experienced
player to take the time to get to high levels.  This build is
somewhat of an investment upon further levelling.



style="font-family: tahoma; font-weight: bold;">Starting
abilities:

cellpadding="2" cellspacing="2">
style="font-family: tahoma;">Elf (28 pt) style="font-family: tahoma;">Elf (with
Bonuses)
style="font-family: tahoma;">Elf (32 point) style="font-family: tahoma;">Str 14

style="font-family: tahoma;">Str
15
style="font-family: tahoma;">Str 15 style="font-family: tahoma;">Dex 18

style="font-family: tahoma;"> Dex 21

style="font-family: tahoma;">Dex 18 style="font-family: tahoma;">Con 10 style="font-family: tahoma;">Con
10
style="font-family: tahoma;"> Con
12

style="font-family: tahoma;">Int 14 style="font-family: tahoma;">Int
16
style="font-family: tahoma;">Int 14

style="font-family: tahoma;">Wis 8

style="font-family: tahoma;">Wis 8

style="font-family: tahoma;">Wis 8 style="font-family: tahoma;">Cha 10 style="font-family: tahoma;">Cha 10

style="font-family: tahoma;">Cha 10

style="font-family: tahoma;"> style="font-family: tahoma;"> style="font-family: tahoma;"> style="font-family: tahoma;">       
   
style="font-family: tahoma;">
(Below information based upon 28
point build, level 14)



Hit Points: 115



Armor Class: 15 + Items/spells



Saving Throws:

Fortitude: +7

Reflex: +10

Will: +7



Class/Race Features:

Immune to Sleep

+2 Saving Throw versus Enchantments

+2 bonus to Listen, Search and Spot



Skills:

Repair +18

Concentration +16

Tumble +13 1/2

Swim +8

Jump +4

Balance +13



Feats:

Weapon Focus: Piercing, Toughness, Empower Spell, Weapon Finesse,
Quicken Spell, Dodge, Mobility, Extend Spell, Spring Attack, Combat
Expertise



href="http://ddo.tentonhammer.com/modules.php?full=1&set_albumName=album80&id=Bladesinger&op=modload&name=Gallery&file=index&include=view_photo.php"> alt="Blade Singer putting down the hurt"
src="http://ddo.tentonhammer.com/files/gallery/albums/album80/Bladesinger.jpg"
style="border: 2px solid ; width: 250px; height: 203px;" align="right">Enhancements
:

Fighter Attack Boost 1

Fighter Critical Accuracy 1

Fighter Toughness 1

Elven Melee Damage 2

Energy of the Scholar 2

Arcane Fluidity 3

Elven Dexterity 2

Improved Empowering 1

Elven Melee Attack 2

Improved Quickening 2

Fighter Strength 1

Fighter Armor Mastery 1

Fighter Mobility 1

Fighter Flanking Mastery 1



Spells

(DC 13 + spell level)

Spell Points: 510 (base 400 + Enhancements 50 + Ability bonuses 60)

Level 1: Detect Secret Doors, Burning Hands, Magic Missile, Expeditious
Retreat, Jump

Level 2: Scorching Ray, Bear's Endurance, Cat's Grace, False Life, Blur

Level 3: Haste, Rage, Displacement, Ray of Exhaustion, Fireball

Level 4: Enervation, Fire Shield, Ice Storm, Stoneskin

Level 5: Waves of Fatigue, Cloudkill, Ball Lightning

Level 6: Tenser's Transformation, Power Word: Blind


style="font-family: tahoma;">



style="font-family: tahoma;" size="-1">Detailed
progression by level
:



Level 1

Class: Fighter

Feats: Weapon Focus: Piercing, Toughness

Skills: Swim +4, Balance +2, Repair +4, Tumble +2

Enhancements: Fighter Attack Boost 1, Fighter Critical Accuracy 1,
Fighter Toughness 1



Level 2

Class: Wizard

Feat: Empower Spell

Skills: Concentration +3, Repair +1

Enhancements: Elven Melee Damage 1, Energy of the Scholar 1, Arcane
Fluidity 1



Level 3

Class: Wizard

Feats: Weapon Finesse

Skills: Concentration +3, Repair +1

Enhancements: Elven Dexterity 1,  Improved Empowering 1



Level 4

Class: Wizard

Ability Score: Intelligence +1

Skills: Concentration +1, Repair +1, Tumble +1

Enhancements: Elven Melee Attack 1

       

Level 5

Class: Wizard

Skills:  Concentration +1, Repair +1, Tumble +1



Level 6

Class: Wizard

Feats: Quicken Spell, Dodge

Skills: Concentration +1, Repair +1, Tumble +1/2. Balance +1/2

Enhancements: Energy of the Scholar 2, Arcane Fluidity 2, Elven Melee
Damage 2



Level 7

Class: Wizard

Skills: Concentration +1, Repair +1, Tumble +1/2. Balance +1/2

Enhancements: Improved Empowering 2



Level 8

Class: Wizard

Ability Score: Intelligence +1

Skills: Concentration +1, Repair +1, Tumble +1/2. Balance +1

Enhancements: Elven Dexterity 2



Level 9

Class: Wizard

Feats: Mobility

Skills: Concentration +1, Repair +1, Tumble +1/2. Balance +1



href="http://ddo.tentonhammer.com/modules.php?full=1&set_albumName=album80&id=Bladesinger2&op=modload&name=Gallery&file=index&include=view_photo.php"> alt="Blade Singer about to get swatted"
src="http://ddo.tentonhammer.com/files/gallery/albums/album80/Bladesinger2.jpg"
style="border: 2px solid ; width: 250px; height: 204px;" align="right">Level
10


Class: Wizard

Skills: Concentration +1, Repair +1, Tumble +1/2. Balance +1

Enhancements: Arcane Fluidity 3

       

Level 11

Class: Wizard

Feats: Extend Spell

Skills: Concentration +1, Repair +1, Tumble +1/2, Balance +1/2, Swim
+1/2

Enhancements: Elven Melee Attack 2, Improved Quickening 1



Level 12

Class: Wizard

Feats: Spring Attack

Ability Score: Dexterity +1

Skills: Concentration +1, Repair +1, Tumble +1/2, Balance +1/2, Swim
+1/2

Enhancements: Improved Quickening 2



Level 13

Class: Fighter

Feats: Combat Expertise

Skills: Swim +1, Jump +1, Tumble +1/2, Balance +1/2, Concentration +1/2

Enhancements: Fighter Strength 1



Level 14

Class: Fighter

Skills: Swim +1, Jump +1, Tumble +1/2, Balance +1/2, Concentration +1/2

Enhancements: Fighter Armor Mastery, Fighter's Mobility 1, Fighter
Flanking Mastery 1


style="font-family: tahoma;">

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Last Updated: Mar 13, 2016

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