style="font-family: tahoma;">The Maestro
By
Darkgolem
The Maestro is a bard who
specializes in his song. He is perhaps the most party friendly of
all bard builds, since he makes everyone rogue and cleric a fighter,
and every fighter, barbarian and ranger into a deadly combatants.
His song's provide very large
href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=457">bonuses
to combat ability, plus large bonuses to saving throws against
fear. The Maestro has enough songs to keep a party constantly
buffed, plus provide specific songs (inspire competance, etc) and
mesmerize opponents as often as he or she needs.
In addition to combat bonuses. the Maestro is outstanding at
mezmerization. While getting the timing of
href="http://ddo.tentonhammer.com/index.php?module=ContentExpress&func=display&ceid=226">fascinating
opponents (when running up to them) can be difficult, a player using
the maestro build will find that they can mezmerize almost anyone who
is at all vulnerable to this ability when they attempt it. With
the ability to mezmerize constructs and the undead, along with
thinking, living fores, this is a useful ability indeed.
The Maestro is not a master of melee combat, but doesn't have to
be. An excellent spell caster with his or her spells, with
bonuses to penetrate the spell resistance of resistant foes, picking up
a friend or two to fight for the maestro is not a difficulty.
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abilities:
Bonuses)
14
10
10
12
12
26
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(Below information based upon 28
point build, level 14)
Hit Points: 104
Armor Class: 10 + Items/spells
Saving Throws:
Fortitude: +4
Reflex: +9
Will: +8
Class/Race Features:
+2 Dex, +2 Int, +2 Cha, -2 Con
Immunity to sleep
+2 Save vs Enchantments
Spell Resistance 11
+2 Listen, Search, Spot
Weapon Proficiency: Rapier, Shuriken, Short Sword
Bardic Music (Improved Inspire Courage, Inspire Competance, inspire
Greatness, Suggestion Song, Song of Freedom)
href="http://ddo.tentonhammer.com/modules.php?full=1&set_albumName=album71&id=Fighting_Bards&op=modload&name=Gallery&file=index&include=view_photo.php">
alt="Fighting Bards"
src="http://ddo.tentonhammer.com/files/gallery/albums/album71/Fighting_Bards.jpg"
style="border: 2px solid ; width: 250px; height: 173px;" align="right">Skills:
Preform +30
Jump +19
Tumble +17
Use Magical Device +25
Swim +19
Concentration +17
Balance +17
Feats:
Spell Focus: Enchantment, Skill Focus: Perform, Mental Toughness,
Greater Spell Focus: Enchantment, Spell Penetration
Enhancements:
Bard Music of the Dead
Bard Music of the Makers
Bard Charisma 3
Bard Inspired Damage 3
Bard Inspired Attack 3
Bard Inspired Bravery 2
Bard Extra Song 3
Bard Preform 2
Bard Lingering Song 2
Bard Song Magic 1
Bard Spell Penetration 1
Spells
(DC 18 + spell level, DC 20 + level with Enchantment)
Spell Points: 619 (base 360 + 75 feats + 184 ability
bonuses)
Level 1: Otto's Resistable Dance, Detect Secret Doors, Expeditious
Retreat, Remove Fear
Level 2: Blur, Suggestion, Cat's Grace, Glitterdust
Level 3: Cure Serious Wounds, Fear, Good Hope, Haste
Level 4: Hold Monster, Otto's Sphere of Dancing, Neutralize Poison,
Dominate Person
Level 5: Greater Heroism, Cure Light Wounds, (Mass)
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Detailed progression
by level:
Level 1
Class: Bard
Feats: Spell Focus: Enchantment
Skills: Preform +4, Jump +4, Tumble +4, Use Magical Device +4, Swim +4,
Concentration +4, Balance +4
Enhancements: Bard Extra Song 1, Bard Inspired Bravery 1, Bard Song
Magic 1, Bard Preform 1
Level 2
Class: Bard
Skills: Preform +1, Jump +1, Tumble +1, Use Magical Device +1, Swim +1,
Concentration +1, Balance +1
Enhancements: Bard Charisma 1, Bard Lingering Song 1
Level 3
Class: Bard
Feats: Skill Focus: Perform
Skills: Preform +1, Jump +1, Tumble +1, Use Magical Device +1, Swim +1,
Concentration +1, Balance +1
Enhancements: Bard Inspired Damage 1, Bard Inspired Attack 1
Level 4
Class: Bard
Ability Score: Charisma +1
Skills: Preform +1, Jump +1, Tumble +1, Use Magical Device +1, Swim +1,
Concentration +1, Balance +1
Enhancements: Bard Perform 2
Level 5
Class: Bard
Skills: Preform +1, Jump +1, Tumble +1, Use Magical Device +1, Swim +1,
Concentration +1, Balance +1
Enhancements: Bard Extra Song 2, Bard Inspired Bravery 2
Level 6
Class: Bard
Feats: Mental Toughness
Skills: Preform +1, Jump +1, Tumble +1, Use Magical Device +1, Swim +1,
Concentration +1, Balance +1
Enhancements: Bard Lingering Song 2
Level 7
Class: Bard
Skills: Preform +1, Jump +1, Tumble +1, Use Magical Device +1, Swim +1,
Concentration +1, Balance +1
Enhancements: Bard Spell Penetration 1, Bard Inspired Damage 2, Bard
Extra Song 3
Level 8
Class: Bard
Ability Score: Charisma
Skills: Preform +1, Jump +1, Tumble +1, Use Magical Device +1, Swim +1,
Concentration +1, Balance +1
Enhancements: Bard Inspired Attack 2
Level 9
Class: Bard
Feats: Greater Spell Focus: Enchantment
Skills: Preform +1, Jump +1, Tumble +1, Use Magical Device +1, Swim +1,
Concentration +1, Balance +1
Enhancements: Bard Charisma 2
href="http://ddo.tentonhammer.com/modules.php?full=1&set_albumName=album71&id=Hobgoblins_getting_a_beat_down&op=modload&name=Gallery&file=index&include=view_photo.php">
alt="Hobgoblins getting beat down"
src="http://ddo.tentonhammer.com/files/gallery/albums/album71/Hobgoblins_getting_a_beat_down.jpg"
style="border: 2px solid ; width: 250px; height: 173px;" align="right">Level
10
Class: Bard
Skills: Preform +1, Jump +1, Tumble +1, Use Magical Device +1, Swim +1,
Concentration +1, Balance +1
Level 11
Class: Bard
Skills: Preform +1, Jump +1, Tumble +1, Use Magical Device +1, Swim +1,
Concentration +1, Balance +1
Enhancements: Bard Charisma 3, Bard Music of the Makers
Level 12
Class: Bard
Feats: Spell Penetration
Ability Score: Charisma +1
Skills: Preform +1, Jump +1, Tumble +1, Use Magical Device +1, Swim +1,
Concentration +1, Balance +1
Enhancements: Bard Music of the Dead, Bard Inspired Damage 3
Level 13
Class: Bard
Skills: Preform +1, Jump +1, Tumble +1, Use Magical Device +1, Swim +1,
Concentration +1, Balance +1
Level 14
Class: Bard
Skills: Preform +1, Jump +1, Tumble +1, Use Magical Device +1, Swim +1,
Concentration +1, Balance + 1
Enhancements: Bard Inspired Attack 3
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