Which one to use...

Perhaps you thought your warrior was stuck with the big hammer he was born holding, or that your mage couldn't equip a sword in the tradition of a certain white wizard of yore. I did, until a kindly soul introduced me to the local weapon master, and unwittingly prompted the idea for the guide set before you know. While weaponry is more crucial for front-line melee'ers, just about any class can benefit from an understanding of the attribute boosts provided by weapons and other equipment; something discussed later in this article.

+To Hit Bonus - Some weapons and armor have +to hit bonuses. This number effects your base chance to hit your enemy. Against an enemy that is the same level as you are you have a base 5% chance to miss with melee and 4% with spells, assuming that you have maxed weapon skill for that level. By raising the to hit ability you can reduce your chance to miss down to 0% for melee and ranged and 1% chance to miss with spells.

You can read all about it in the update to the Choose Your Weapon guide, and then comment in our forums.


To read the latest guides, news, and features you can visit our World of Warcraft Game Page.

Last Updated: Mar 13, 2016

About The Author

Byron has been playing and writing about World of Warcraft for the past ten years. He also plays pretty much ever other Blizzard game, currently focusing on Heroes of the Storm and Hearthstone, while still finding time to jump into Diablo III with his son.

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