Which one to use...
Perhaps you thought your warrior was stuck with the big hammer he was born holding, or that your mage couldn't equip a sword in the tradition of a certain white wizard of yore. I did, until a kindly soul introduced me to the local weapon master, and unwittingly prompted the idea for the guide set before you know. While weaponry is more crucial for front-line melee'ers, just about any class can benefit from an understanding of the attribute boosts provided by weapons and other equipment; something discussed later in this article.
+To Hit Bonus - Some weapons and armor have +to hit bonuses. This number effects your base chance to hit your enemy. Against an enemy that is the same level as you are you have a base 5% chance to miss with melee and 4% with spells, assuming that you have maxed weapon skill for that level. By raising the to hit ability you can reduce your chance to miss down to 0% for melee and ranged and 1% chance to miss with spells.
To read the latest guides, news, and features you can visit our World of Warcraft Game Page.