Guilds in the World of Warcraft are like plants and weeds in your real life garden. Some come up and grow into maturity and provide a positive benefit to those in and around them. Others spring up, cause issues, wither and die or are stamped out. What makes one guild be considered a weed and another considered a flower? Thats what Byron Messiah Mudry looks at in this guide to the basics of guilds and their organization in the World of Warcraft.
A lot of responsibility can be placed on officers, and the membership at large looks at them as a reflection of the guild, so choose carefully. All you need to wreck a guild is one officer flying off the handle at someone and the guild can fall apart.
You can read the whole guide here: Guild Basics and Organization in the World of Warcraft.
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