In EVE Online, implants are pretty important. They provide lasting, meaningful bonuses that give pilots an advantage over the competition. In this guide, Ten Ton Hammer Contributing Writer, Space Junkie, explains the convoluted section of the implants dealing with industrial activities.

Implants are an important portion of any character's gear. They stay with a particular clone of a character until that clone is pod-killed, or until that pilot pod-jumps into another body via the Infomorph Psychology skill. The bonuses associated with implants are often combat oriented, but there exists series of more industry-oriented implants. This guide deals with the 'Beancounter' implants, which deal with manufacturing and research.

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Last Updated: Mar 13, 2016