Close the Gates to Madness
Creatures of madness arrive from Xoriat, and it is up to your party of intrepid adventurer's to stop this evil and recover a vital tome from the forces of madness. Read Khalas's guide to The Xoriat Cipher!
Though the monsters in this quest can be nasty the biggest threat will come from roving purple balls that will cast random magical effects on anyone they touch. These effects are rarely helpful and more often than not kill a party member instantly.
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