Shaman Alternate Advancements
Strength |
Agility |
Stamina |
Wisdom |
Intelligence |
Leg Bite - The Spirit Pet's next attack will interrupt the target, and cause piercing damage over time. | Phalanx - An attack that roots the target in place on a successful hit. | Dazing Bash - A crushing attack that briefly dazes the enemy, preventing them from making autoattacks. | Ritual - The Rituatlist's next ward or health replenishment spell will have it's heal amount increased. |
Rabies - Infects the Blighter's enemy with disease damage over time. When the first effect expires, the second is twice as powerful |
Aura of Haste - Your group receives an increase in combat attack speed while near your pet. |
Ancestral Authority - Increases the amount of melee damage done by the Chieftain |
Block Harm - Increases the witchdoctor's block and double attack chances. |
Ritual of Magic - Increases the ritualist's ordination, subjugation, and disruption skills | Virulence - Increases the Blighter's base spell damage |
Aura of Warding - Every time your pet attacks, there is a chance a group ward will be cast on the party. |
Ancestral Spirits - Increases the Chieftain's chances at critical healing |
Herbal Expertise - Basic single target cure spells have reduced casting and recovery times, and cost less power. |
Ritual of Mind - Improve the Ritualist's reuse speed | Immunities - Nearby group allies gain a chance to outright prevent hostile spells from landing on them |
Spiritual Foresight - Grants the Prophet's Spirit Companion immunity to Area of Effect abilities that do not directly target them. Every time the Spirit Companion strikes an enemy in combat, there is a chance that nearby group members can also avoid area of effect abilities for a short duration, causing less harm to them. |
Tribal Rage - Grants the Chieftain chances to become enraged in combat., increasing attack speed and double attack chances. |
Coagulate - Greatly increases the degree to which the witchdoctor's group can bleed before death. |
Ritual of Alacrity - Increases the casting speed, recovery speed, , and lowers the reuse timers of an ally for a short duration. This cannot be cast on the Ritualist. |
Scourge - Dispels beneficial effects from an enemy. For each one removed the target suffers disease damage. |
Shadows Advancement Abilities
These abilities are available once the specified amount of points have been
distributed to the Shadows General and Priest lines.
Ancestral Curse | Improves the debuff amounts of the Atrophy and Haze lines of spells. |
Tribal Frenzy | Improves the hitpoint and power gain of the Harbinger and Premonition lines. |
Spiritual Storm |
Adds additional damage and causes the Fuliginous Whip and Glacial Flames lines to critical for more. |
Kindred Restoration |
Adds an additional group heal on termination of the Umbral Warding and Carrion Warding line of spells. |
Prophetic Spirit |
Adds additional protection to the Ancient Shroud and Ancestral Ward line of spells. These spells will also critical for more. |
Ethereal Weaponry |
Grants the shaman additional weapon damage and a chance to double attack. |
Ancient Pedigree | Ancient Pedigree adds additional health to the shaman's pet and grants the pet a special attack. |
Sentinel's Fate Advancement Abilities
These abilities are only available for players with the Sentinel's Fate
expansion that are over level 81.
Aura of Purity | Grants the shaman's pet a chance to cure the group when it attacks. |
Spiritual Leadership |
As a chieftain of the tribe, shamans provide spiritual leadership. This leadership allows the chieftain to protect their group when they go into Tribal Rage. |
Witchdoctor's Herbal Recipe |
Reduces the reuse speed of the Witchdoctor's group cure. |
Tribal Rituals |
Increases the duration of Ritual of Alacrity. |
Rabid Hostility | Improves the shaman's casting speed of hostile spells. |
Ancestral Channeling |
Heals group members over time in an area effect. |
If you have any questions or comments on the Shaman AP tree, please contact Savanja!
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