The risk of war is ever-present in high security space, especially for peaceful corporations that seem like easy prey for larger, piracy-based organizations. Ten Ton Hammer Contributing Writer, Space Junkie, runs us through the options available to corporations that are the targets of this brand of extortion.

EVE Online can be a harsh place, and at times it is based more on player choices and emergent behavior than an inherent balance of forces. Nowhere is this more apparent than in the war system used to make PvP legal between two corporations or alliances in high-sec space. The disparity in force projection between a casual high-sec mining corporation and a diehard pirate ransom corporation gives 'asymmetrical warfare' a new meaning.

Read about it here.


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Last Updated: Mar 13, 2016

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