style="color: rgb(204, 153, 51); font-size: 24pt; font-weight: bold;">Witch
Elf Guide

Overview: style="color: rgb(255, 255, 255);"> The Witch Elf dances
with death,
wielding her two daggers with an ease borne of ultimate confidence and
her faith in Khaine. Don't get too close, as those blades bite with
than just their sharpened edge. This lady carries with her deadly
poisons that she applies in battle, weakening the enemy's defenses and
boiling his blood. Before he knows she is there, she emerges from the
shadows and inflicts multiple debilitating wounds style="color: rgb(255, 255, 255);">.

The longer she fights, the better she becomes as she builds up a pool
Blood Lust. The more Blood Lust she holds, the more damage her attacks
deal out as she focuses her strength in one giant blow. Always on the
move, looking for any weakness in the enemy's defenses, the Witch Elf
never stands still.

style="font-weight: bold; color: rgb(204, 153, 51);">Strengths:

  • Quick and
  • Attacks
    have potential
    to ignore armor
  • Stealthed
    movement and
    sneak attacks
style="font-weight: bold; color: rgb(204, 153, 51);">Weaknesses:

  • Action Points pool runs out quickly
  • Light armor means battles must end quickly
  • Heavily dependent on potions

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style="font-weight: bold;">Witch Elf Quick

Race: Dark Elf


Armor: Light Armor

Primary Weapon: Dual-Wielded Daggers

Primary Stat: Initiative and Strength
style="font-weight: bold; color: rgb(204, 153, 51);">Mythic's
Official Witch Elf Description

style="font-style: italic;" class="quote">“Do
not desire the touch of
a Maibd, a bride of
Khaine, for her life is wholly given to the Lord of Murder, and he is a
jealous god, unwilling to share his chosen ones.”

- Ruerl Blackhand, Lord of Har Ganeth

Witch Elves
are the
maiden-elves who are wedded to Khaine, the Lord of
Murder, in midnight rites of blood sacrifice and magic. The decadent
fragile looks of the maidens of Ulthuan are nothing compared to the
intoxicating beauty of the Witch Elves. Witch Elves go to war alongside
the Dark Elf armies, eager to prove themselves in the eyes of their
god. For them the battlefield is just another temple of Khaine, and the
screams of the dying are praises sung in honor of the bloody-handed

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style="font-weight: bold; color: rgb(204, 153, 51); font-size: 15pt;">PvE

A Witch Elf
is an expert
in quick and dirty fighting. Her poisons are her strength, and often
several different Damage Over Time abilities can stack to more
effectively eat away at the enemy's health. One on One battles should
be chosen carefully. A Witch Elf will need to be able to kill the
target quickly, or risk taking more damage than her Light (almost
nothing!) Armor can protect her from. She will always be using her
Action Points pool, and as such will want to carry yellow potions to
replenish them quickly, along with health restorers for the longer

style="color: rgb(204, 153, 51); font-weight: bold; font-size: 15pt;">RvR

The Witch
Elf shines in
a group attack. With another to hold the attention of their foes, she
is free to move behind the forces of Order, utilizing her strongest
abilities from behind. Her expertise with poisons and debuffs creates
vulnerabilities that her warband can take advantage of. She benefits
her comrades further with her ability to severe a magic user's
connection to their magic, and with a skill to regenerate the group's
Action Points. With no specific taunts and Light Armor besides, the
Witch Elf's place is to aid the tank.

href="" target="_blank">Witch
Abilities: Levels 1 to 20  style="color: rgb(255, 255, 255);">|   href="" target="_blank">Witch
Abilities: Levels 21 to 40

target="_blank">Witch Elf
Masteries Witch Elf RvR Guide

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style="font-weight: bold; color: rgb(204, 153, 51); font-size: 15pt;">Witch
Elf Mastery Paths

style="font-weight: bold; color: rgb(204, 153, 51);">Path of
Carnage: style="color: rgb(255, 255, 255); font-weight: normal;">The
Path of
Carnage is mainly concerned with quickly and directly slaughtering
anything that presents itself to the Witch Elf. Eschewing subtlety, a
specialist in this path prefers to confront her enemies
face-to-face...or at least, face-to-what's-left-of-their-face.

style="color: rgb(204, 153, 51); font-weight: bold;">Path of
Suffering: style="color: rgb(255, 255, 255); font-weight: normal;">The
Path of
Suffering focuses more on effects that linger for some time, and a
master in this path takes pleasure in leading her victims into a false
sense of security. While her attacks may not seem dangerous at first,
it's only moments later that the Witch Elf's enemy suddenly realizes
that their death is imminent and there's nothing they can do to stop it.

style="font-weight: bold; color: rgb(204, 153, 51);">Path of
Treachery: style="color: rgb(255, 255, 255); font-weight: normal;">The
Path of
Treachery appeals to those Witch Elves who prefer to stalk their prey,
attacking when the target is unsuspecting. A master of this path
performs best in the thick of large, chaotic combats, where her victims
are kept busy and unsuspecting, and she prefers to strike the enemy at
their unprotected flanks.

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Last Updated: Mar 13, 2016