Guild Wars 2 is going to be one amazing game thatÂs full of adventure and excitement, but no matter whatÂs already promised we all want more. Yet, there is only a short period of time in a gameÂs development cycle where developers can brainstorm new features and even shorter time to implement them. The reason is simple: the more features added the less polish a game will have. Adding new features can make a game fun, unique, and interesting while more polish will make a game feel smooth and more complete. The balance between the two needs to be perfect, otherwise the game can come across as boring or buggy.
My question is simple: what features, additions, or otherwise would you like to see added to Guild Wars 2? Would you like to see more polish, some feature from another game, something from Guild Wars moved over, or would you even like to go as far as to say you wouldnÂt like to see something? Take your answer and join us over at our community forums and share your thoughts on the subject.
There is a lot to look forward to right now in GW2, but there can always be more.
As for me, there are five items on my Guild Wars 2 wish list. My list is probably even longer, but I feel the following five things are my Âmust havesÂ for the game when it launches.
- Insanely Epic Fights
I remember my first time playing the original Guild Wars when we arrived at The Great Northern Wall, the very first mission you undertake leaving pre-searing. Your party travels across the field until you reach a certain point and you find yourself fleeing a massive army of Charr. Instantly, after the cutscene, one party member was annihilated by the vicious and uncaring Charr. A second soon met his demise when he was too slow to ÂgetÂ the idea that we needed to run for our lives. I mourn their losses quickly as I rush back toward the safety of the NPCs at the start with my friend but weÂre quickly blindsided by more Charr. WeÂre not going to make it, I say softly, fearing that weÂve already lost and the CharrÂs victory is now close at hand. Looking ahead I see the objective and make a 180. ÂIÂll hold them here, run, quickly!Â I scream while casting Fire Storm as my death soon comes. The last member alive rushes to the NPC and ends the mission. Victory was now ours.
That feeling of epicness five years ago needs to return and in even greater numbers. The talk of Dynamic Events and Personal Stories is already promising the chance for some amazingly epic encounters, but I want more. I want to scream and shout when we finally gain victory over what feels to be an impossible encounter.
- Flexibility (Easy Trait/Attribute/Skill Changing and Flexible Roles)
Hybrid classes are the foundation of Guild Wars and has enabled games like World of Warcraft to grant one character the chance to fulfill more than one role. For instance, in Guild Wars an Elementalist can heal and a Warrior/Elementalist can cast spells (such as the ever popular Hamstring and Fire Storm combo). Professions need to be flexible, allowing players to take on multiple roles so they donÂt all have to fight to get in groups, and the flexibility needs to be easy to obtain. You should be able to switch on the fly (like with the weapon switching promised) without sacrificing much in order to do so.
- Difficult but Accessible Instanced Content
I donÂt even want to think about the debate between ÂcasualÂ and ÂhardcoreÂ players that has plagued almost every MMO with Âhigh-end raid content,Â but at the same time I will acknowledge that a game needs something to do when you hit the max level and that something to do should be amazing. There should be something challenging await players who hit the maximum level, but it shouldnÂt be so challenging that almost no one can do it.
- NPC Companions
Henchmen are the foundation of Guild Wars. They allow you to complete content designed for groups by yourself or with just a few friends. We do know that Guild Wars 2 will not have henchmen, but I think that some kind of NPC companion that would take the place of one traditional party member would be something unique and awesome. I donÂt have high hopes for something like this, but itÂs my one Âwild wish.Â Imagine if you traveled the entire game choosing who can stay at your side through the entire thing. Maybe you switch people out, maybe you use the one with the ÂbestÂ stats/skills, or maybe you pick one for its personality and use it for the rest of the game. Either way itÂd be something interesting and unique.
- Everything That Has Been Promised
This one isnÂt that original, but I figure I might as well say it. WhatÂs been promised so far looks incredible. I think that if we get everything shown and promised so far then there is little doubt that Guild Wars 2 will be one amazing game. So with my final request I will simply just request everything that we already have seen.