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ArenaNet Putting an End to WvW Culling in GW2

By Stacy Jones -

If youÂ’ve hit the fields of WvW in Guild Wars 2 since the gameÂ’s launch you may have noticed a little problem with some enemy players in large groups being on the field that you couldnÂ’t see. That unfortunate little occurrence is whatÂ’s known as culling, a process that helps cut down on network resources while having the side effect of confusing the hell out of some players on the WvW battlefield. Luckily, that will be going away with this monthÂ’s update.

Culling On
Culling Off
GW2-Culling-On GW2-Culling-Off

In a new developer blog, Programmer Habib Loew discussed the new changes to culling and rendering settings slated for release with Guild Wars 2's March 26th update, Flame & Frost: The Razing. With the update, ArenaNet will be turning off the culling feature completely, allowing players to see all of whatÂ’s on the battlefield rather than just some of it. This could also have the unfortunate effect of choking the performance out of some systems, so make sure that you adjust the new settings options that will be added to compensate before heading back into battle.

Source: World vs. World: The End of Culling

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