Posted Mon, Mar 01, 2010 by Jeff Woleslagle
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A number of player actions over the weekend in Star Trek Online had many members of the forum community calling for Cryptic to roll out the ban wagon. But what constitutes griefing, and how much should players be penalized for what the actual (not implied) rules of the game allow them to do, especially when said actions are purely for entertainment rather than gear, levels, and credits? Who's treating the game as a game: Starfleet Dental, or its detractors? We'll present the evidence in Loading... Good Grief, and let you be the judge.
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First, some Final Fantasy news from VanaFest in Tokyo over the weekend. As reported by ffxivcore.com, the Final Fantasy XIV alpha will begin on March 11th for special invitees. Beyond that, the rest is really non-news. VanaFest attendees got to see footage of the game and learn about a number of changes coming to the game, including a level cap raise and three $9.99 DLCs, dubiously dubbed "battle area add-on scenarios", coming to Final Fantasy XI later this year. More as we know more.
I hesitate to say that the discontent is ratcheting up in Star Trek Online; complaints are always louder from without than from within. But, as the latest state of the game and our STO review will show, Cryptic is aware of some problems. One nexus of said problems revolves around Starfleet Dental (said to be the STO arm of the SomethingAwful Goons, we cannot confirm nor deny) continuously self-destructing their ships at Earth spacedock. In STO, ships caught within a certain radius of exploding warp cores, be they hostile or friendly, are dealt significant damage.
From our last interview with Cryptic, we know that self-destruct was never meant to be in the live game. Ramming is possible with a certain set of abilities, and I imagine that two ships ramming each other would be enough to trigger a nasty chain reaction on a spawn-in location. I don't know about the mechanics of how they pulled this off, but posts in this thread (thanks to viewer Buddah Braddah for sending these links to me) seemed to indicate that you could full impulse through the blast zone if you were on your toes.
In the SFD video, you'll also find another instance of what STO posted identify as griefing, with Klingon captains being lured aboard Federation vessels by the promise of items and credits, then killed over and over again before they could reach the turbolift to escape. In my book, it's a sorry Klingon that beams aboard a Feddie ship expecting anything less than pitched combat. Chalk this one up to cupidity and stupidity on the part of the aggrieved, and I'll confess that the video had me laughing halfway in.
Before I go further, I should note that there is no lasting death or durability penalty in Star Trek Online at the moment, and from what I can tell, at the very worst, players affected need only log out and log in again to get a new earth spacedock instance or return to their bridge. Is it an inconvenience? No doubt. Is it griefing? I'm not so sure. Griefing connotes absolute helplessness on the part of the victim, and that's a rare thing in today's games, especially with the advent of the /ignore command and Cryptic's use of instancing. What folks seem to be upset about is the fact that they can't play the game the way they want to play it, and in a social game, that's just as childish as anything SFD attempted.
Given EVE Goon leader Darius Johnson's epic quote on the matter ("we don't want to break the game, we want to break your game"), it's the same old question: how much of the blame for "griefing" falls on the developers, naievete and lack of creativity / problem-solving on the part of the victims, and how much on the griefers? In these cases, I think there's enough blame to go around, and I also think that Star Trek Online could be a better game for having a group of players so ready to identify the game's weaknesses.
What's your definition of griefing? Is SFD guilty as charged, and should they be banned? Or should players understand that they play a game as-is, without a structure of etiquette superimposed by other players? Let's discuss in the Loading... forum!
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