It's going to be unreal.

38 Studios announced today that they would be using the Unreal 3 engine for their upcoming MMOG.

38 Studios (, a pioneering entertainment force delivering a broad spectrum of immersive products, today announced the company has entered into an agreement with Epic Games to license Unreal Engine 3 to power its upcoming massively multiplayer online game (MMOG). This is 38 Studios' second engine licensing deal; the company recently announced that it has licensed the BigWorld Technology Suite for its backend, server-side capabilities.

"38 Studios is uniquely positioned to deliver an unparalleled Online Entertainment Experience," said Brett Close, CEO and President, 38 Studios. "Epic's Unreal Engine 3 is best-of-breed, empowering developers with superior content creation tools, extensive middleware integration, and exceptional visual quality and rendering. Epic gets what it takes to make great games, and its Unreal Engine 3 toolset will allow our development team to prototype efficiently and achieve the signature visual quality and excellence we are striving for."

"38 Studios really wanted to push the envelope with their client-side technology," said Jay Wilbur, Vice President, Epic Games. "Unreal Engine 3 will enable them to quickly iterate and define their look using high-end graphics and toolsets, integrated middleware, and collaborate with an entire community of developers. 38 Studios is comprised of some of the industry's top technological and creative minds, and we look forward to seeing what they do with our engine."

Read more at the official website.

To read the latest guides, news, and features you can visit our Copernicus Game Page.

Last Updated: Mar 13, 2016