Part 2 of the Friends, Romans, Gamers... Gods & Heroes Video Interview Series: Chris Launius

Join Gods & Heroes Community Manager Chris "Binky" Launius for a sneak peek inside Gods & Heroes: Rome Rising as Chris shows us what will make players visually unique and compelling in Perpetual Entertainment's end of summer 2007 launch title. Managing player expectations before open beta presents a challenge with heady consequences for any CM, and Chris also weighs in on how to handle the hype and stamp out the hyperbole while fostering a vibrant pre-launch community.

"Few can say that they've done their particular job for as long as a job's been in existence, but Chris Launius, popularly known as Binky, owns that distinction. Chris, now the Community Manager for Gods & Heroes, began his career working with Origin Systems working with the Ultima Online community at the dawn of the MMORPG (circa 1997 - makes you feel old, doesn't it?). Turnover is as common as 9-page flame wars in the Community Relations niche, but Chris defied the percentages and remained a one MMO man until coming to join Perpetual on their highly anticipated blend of classical myth, legend, and lore: Gods & Heroes."

Click here to see video interview right here at Gods & Heroes @ Ten Ton Hammer!

Last Updated: Mar 13, 2016

About The Author

Jeff
Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game he could since.

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