Call of Duty has never been known for it's campaign story telling, but developer Treyarch is looking to do something a little different with Black Ops III. In an interview with Gamespot, studio design director David Vonderhaar spoke of the dark and twisted tones the campaing story will take.
We're doing that on purpose because that's the Black Ops way, right? This is covert ops. This is, "I'm not sure what's going on with me right now, I'm not who I think I am. Are all these things normal?" This is an important part of storytelling, and I will not give it away.
But it's not hard to understand the story. You're a Black Ops operative. Your counterparts have gone off the grid in a world where you're connected and wired all the time. There's a huge leak of military intelligence and you're sent in to investigate that. So we set it up that way and we send you up and along the way, we untangle a huge weavy story; a very deep, very dark, and sometimes really twisted narrative experience.
Our world today is quickly becoming one where we're "wired in all the time" as wearable tech is quickly becoming the norm with things like the iWatch and fitness trackers. The campaign story takes this idea to the next level and presents a world where not only are your movements wired into a greater system, but your thoughts and personality as well.
That being said, if you're not interested in the story at all, the developers have included an option to skip straight to the campaigns final mission if you want to check it off your list and go straight to multiplayer.
To read the latest guides, news, and features you can visit our Call of Duty: Black Ops III Game Page.