For anyone who likes large scale battles, and if you've played titles such as Guild Wars 2 or WildStar, you'll know they're often a slide show. Simply put, their game engines aren't designed for massive battles (despite offering them). Camelot Unchained intends to change all that, and having developed their own game engine, it looks like they've pulled it off. The game might not yet be as pretty as it can be, yet considering it's in Alpha, it's bloody impressive. 

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To read the latest guides, news, and features you can visit our Camelot Unchained Game Page.

Last Updated: Jul 05, 2018

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Lewis currently splits his time between Heroes of the Storm, Battlerite, Crowfall and Conan Exiles, having covered MOBAs and MMOs for many years.

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