MXO devs offer the red pill!

In a largely event-driven MMO (one that runs an event nearly every day, hats off!), knowing what's on the dev's collective mind is more than just news - in a Matrix-y kind of way. You know. Anyway, here's a look at the latest MXO dev blog at Warcry:

Zion also tracked the Morpheus signal, eventually finding it and catching it as a strange glitch occurred, causing it to repeat the same line four times. This raised further suspicions about the signal's true origins. Tracking was complicated by the appearance of die-hard Morpheus supporters, wishing to emulate and further his old agenda.

More interesting creepiness awaits you at the The Matrix Online Dev Blog #4 at Warcry!

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Last Updated: Mar 13, 2016

About The Author

Jeff's interest in online games stretches back to organizing neighborhood Unreal tournaments as a teenager, but when a college roommate introduced him to EverQuest, an interest became an obsession. Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game since.