First detailed look into the extensive Mythos achievement system
Berlin, 28/10/2010: The forthcoming Hack'n'Slash MMO Mythos is soon to go online with its extensive achievement system. The collectors out there will be well catered for, but the system offers much more, including bonus features not usually associated with this genre, which will have a direct influence on the game. Mythos is not only the first ever Hack'n'Slash MMO, but also the first to include an achievement system of this type.
Achievements are rewards that players receive for completing quests and missions they can collect and upgrade their character attributes. The hundreds of available achievements are ordered into various categories such as Quests, Relics, Hunt, Crafting, or PvP, each conferring a player attribute bonus, such as stamina or movement speed. Each achievement attained can be placed into one of six slots in the achievement system. Doing so activates the attribute bonuses which then have an immediate effect on a characters capabilities. The rewards placed in the first slot becomes a title which is displayed in front of the characters name. For example, if a player receives the title Heavy Drinker, they will receive a health bonus after consuming the required amount of potions having activated the achievement slot. Another possible reward is Messenger of Death which can be attained by defeating a certain number of players.
How players choose to place their achievements is up to them and the order can be altered at any time. This means players can adapt their characters to any situation in an instant.
Further information is available on the official website www.mythos-europe.com, where you can also register for the upcoming closed beta phase.
Mythos brings the highly successful Hack-and-Slash formula to an action-packed online role-playing game. Mythos offers players a virtual fantasy world based on a comic book-style atmosphere where they hunt countless monsters in a variety of dungeons. Players may also compete with each other in gripping PvP battles. There is a choice of four races and three character classes which can be heavily customised. Mythos was originally developed by Flagship Studios and since 2009 has been further continued and prepared for its release in Europe by the Korean publisher, HanbitSoft. Frogster will publish the game in four language versions English, German, French and Turkish. The action-packed online game is due to be launched in early 2011.
Hack'n'Slash meets Online Role-Playing
Randomly-generated dungeons and items
Powerful crafting and item upgrading available
Fully-customisable range of four player races and three character classes
Challenging single and multiplayer PvP battles
Free regular and extensive updates with new game content
No monthly fees, free to download
HanbitSoft Inc. is one of the largest online game publishers in Korea as well as in Asia. HanbitSoft has continuously invested in developing and publishing excellent and promising online games. HanbitSoft has a broad portfolio of online games ranging from casual games to high-end MMORPGs, either developed in-house or by external development studios such as IMC Games (Granado Espada), etc. HanbitSoft games have reached out to more than 50 countries including Europe and Brazil and it is focusing on pioneering overseas online game markets in an effort to be a global leading publisher. The companys holding company, T3 Entertainment, is a well known online game development company for the online dance game Audition, which has over 500 million subscribers around the world. The company is also developing various titles such as Audition2, MMORPG Mythos, MMORPG Three Kingdom, MMORPG R.O.D, Crawling Leports Grandmer etc. Link: http://www.t3.co.kr
Frogster We take you to a new world!
The Berlin based Frogster Interactive Pictures AG, listed on the stock exchange, has focused on the growth sector of massively multiplayer online games (MMOGs) at an early stage already. The company licenses, markets and operates its virtual worlds for millions of players in Europe, Asia and North America. In Europe its subsidiary Frogster Online Gaming GmbH is taking care of the operating business of the Frogster group. Founded in 2006 and based in Seoul, the Korean joint venture Frogster Asia Co. Ltd. markets and operates virtual worlds in Asia. Frogster America Inc., based in San Francisco, was founded in January of 2009 and markets and operates MMO games in North America. At their offices in Berlin, Seoul and San Francisco, the Frogster group employs more than 200 staff members in the fields of game development, licensing, IT, web design and web development, product management, marketing, PR, web publishing, community management, customer support, hosting, sales, billing and finance/administration. In the year 2008, Frogster won the Landmark in the Land of Ideas, a competition under the patronage of the German President. Additional information is available at: www.frogster.de
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