According to this news article, Shanda Entertainment announced yesterday that it would no longer charge players to enter its Legend of Mir II MMORPG (Massively Multiplayer Online Role Playing Game).

Instead of collecting hourly or monthly fees from players on most of its servers, the company will now generate income by charging for other services, such as

"certain in-game items and premium features"

Will this be the future for MMORPG's in general? Will this ever happen in North America? Only time will tell.

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Last Updated: Mar 13, 2016

About The Author

Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game he could since.