Pantheon Prays For An Angel

Posted Thu, Feb 13, 2014 by Lewis B

Pantheon is struggling to reach its Kickstarter goal and has taken to praying for a miracle in order to reach it.

With less than 8 days remaining and not even half way to their funding goal, the likelihood of Pantheon: Rise of the Fallen being funded at this stage is pretty slim. There's every chance it might be, with a late surge from fans, but this campaign has stuttered where the likes of Camelot Unchained excelled. I think part of the problem is the fact Pantheon doesn't seem to offer anything entirely new or revolutionary and unlike Camelot Unchained, it isn't picking it's battles - it's trying to compete with the big boys on a meager budget. 

Taking to Twitter, Brad's even begun to ask for angel investors (basically that's a rich individual willing to give money for nothing). Although Brad has also stated he'll continue to make the game without the Kickstarter cash, surely the audience has had its opinion if he can't even raise $800,000?

Future Prediction if the game gets released.

Rumors start that Brad is selling out.

Brad denies the rumors.

Week later the game is owned by SOE.

or is this just dashavoo

or is this just dashavoo

Just because it may not reach the goal doesn't mean "the audience has had its opinion".

Many good ideas just are not either:

1. Done at the right time
A. Bad time of the year
B. Bad financial time for people

2. Not heard enough about.

3. Not shown enough of a start to get people interested (Trials of Ascension is currently raising funds in its store pre-re-launch in order to have a more fleshed out demo next attempt which is what I think Brad's team needs to do).

Right now all we see are the usual Unity demo asset prototypes with some concept art, and some work in progress being done via live stream.

I would love to get the cloth map that I am currently sitting at that tier for (who knows what kind of resale value it could turn into), but if it doesn't reach its goal they can always turn to the donation page/store route while they work on it.

The idea of niche MMOs is something that's been lost in the mad rush to be the "next big thing" in recent years. Everyone sets their sights on WoW-like numbers but MMOs don't necessarily have to be that. There's an audience for many kinds of niche games that don't need a massive budget and has an audience starving for something that fits their taste. The developers that capitalize on that and budget their game accordingly isn't going to be disappointed so long as they do the game right.

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If you've a spare $370,000 now would be the time to take our your credit card and support Pantheon: Rise of the Fallen.

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