Complete patch notes for tomorrow's upcoming Paragon patch follow, or see them in their original glory at the Paragon official site:

Welcome to V.38.1 Release Notes, dropping on February 28. In this update, we add instant replay into the game, re-adjust Steel and Belica, and add in some fire skins to Loot Crates.

Instant Replay

Now there is finally an answer to the age old question of “How did I die?” Introducing… Instant Replay! Using this tool to figure out how you might have approached a Hero or teamfight differently can be the key to improvement.

Hero Balance

In this update, we take a look at Steel and Lt. Belica, making adjustments to their abilities as we prepare for the larger balance pass (17 Heroes) in our V.38.3 release.

Our stoic guardian Steel’s Shield Slam was adjusted by reducing both the range and the radius. The ability should require a bit more finesse to land, but still allow for impactful plays if used at the proper time and on the right Hero(es).

The mana manipulator Lt. Belica received some buffs across the board, giving her abilities more range and control. Her Neural Disruptor will now also scale with Card Power, in addition to the enemy’s missing mana.

New Loot/Emotes

What are cold, metallic, and in the Loot Crates this week? Wrong - they are new Elemental Rampage skins.

We are adding the Glacier Born and Copper Beast Rampage skins to our Loot Crates this week. You will be able to receive either of these, as well as the Bio-Freak Murdock skins as Epic Mega Rare rewards!

Give your enemies the target they really want with Howitzer’s new “Shoot This!” emote.

Disclaimer: We are not held responsible for any Howitzer deaths that result from the use of this taunt.

Demonstrate true beauty and grace with Kwang’s “Swordsman Style,” and show your enemies the way of a true dance master.

General Changes

  • Instant Replay has been enabled!
    • This feature is on by default, but can be disabled in the settings menu.

AI

  • Bots should no longer try to move into an active enemy tower's range while retreating.
  • Fix for Kwang-bot throwing his sword underneath the map.

Cards

  • Weekly Card Pack
    • Spiked Boneplate
    • Lazarus Blade
    • Burst-Engine

Heroes

Lt. Bellica
  • Void Bomb
    • Increased Range to 1300 from 900.
  • Seismic Assault
    • Speed of ground projectile adjusted for Monolith.
    • Now moves 50% faster.
    • Activates .2 seconds faster.
  • Void Drone
    • Now reduces enemy mana regen by a percentage of max mana 2% / 3% / 4% / 5%.
  • Neural Disruptor
    • Ability now scales with card power:
      • Each point of power increases the base multiplier by 0.15%
    • Base multiplier has been reduced to 0.7 / 0.8 / 0.9 from 0.8 / 1.0 / 1.2
  • Polish & Bug Fixing
    • Visual facial effects polish.

Greystone

  • Polish & Bug Fixing
    • Greystone's Dragon Collar will now correctly show when his Ultimate is active.

Howitzer

  • Added “Shoot This!” emote to in-game store.

Kwang

  • Added “Swordsman Style” emote to in-game store.

Riktor

  • Polish & Bug Fixing
    • Fixed a bug where Riktor’s chain could remain visible after casting Riplash.

Shinbi

  • Polish & Bug Fixing
    • Fixed a bug in which Clearheart wasn't granting increased healing on Circle Rhythm.
    • Fix for Circle Rhythm’s audio playing when moving in from out of range
    • Fix for visual errors on her legs.

Steel

  • Shield Slam
    • Reduced range to 900 from 1500.
    • Reduced radius to 450 from 500.

UI

  • Team Comms:
    • Fixed issues where using the “Attack Raptors” and “Attack OP” team comms did not ping their respective targets.
  • Improved FOV in resolutions with aspect ratios less than 16:9 (E.g, 4:3).
  • Loot Crates
    • Epic Mega Rare
      • Added Glacier Born Rampage skin.
      • Added Copper Beast Rampage skin.

 


To read the latest guides, news, and features you can visit our Paragon Game Page.

Last Updated: Feb 27, 2017

About The Author

Jeff
Jeff's interest in online games stretches back to organizing neighborhood Unreal tournaments as a teenager, but when a college roommate introduced him to EverQuest, an interest became an obsession. Jeff joined the Ten Ton Hammer team in 2004 covering EverQuest II, and he's had his hands on just about every PC online and multiplayer game since.

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