RickSaada posted a new developer log on the Official Site today. This one deals with the tool PBSedit. He talks of the change of focus and how that changes what they're doing with the tools and the backend.

Hi again, folks! I know I’ve been silent for a loooooong time, but I’ve been quietly plugging away on tools for the rest of the team. Changes in focus made the old terrain system I’d been working on obsolete, replaced with the custom 3D geometry you’ve seen the gorgeous screen shots of, so we started over with the tool set as well. A major focus of any MMP is content. People want it, and lots of it, so the ever growing content team under Rev is working on cranking it out. The primary tool they’ve been using for creating it is PBSEdit, which has been my main focus for the last year and a half, and now it’s time to take the wraps off. This dev log is the first in a series where I will be showing you a bit of what’s under the hood of PBS, and how the content team is putting together the game you’ll be playing.

Read the rest here.

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delicate cough You can Yo ho ho a beta account my way there buckos!


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Last Updated: Mar 13, 2016

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