Two more RvR adjustments hit the Warhammer Online servers this morning, as Mythic Entertainment pushed Patch 1.1d to the Live servers. One change addresses performance issues, while the other hopes to even out campaign points.

* Guild Standards will now affect up to a maximum of 36 players at a time. Previously this number was not capped, causing deployed Guild Standards to potentially have an adverse effect on game performance in large-scale open RvR battles.

* Fixed an issue which caused Scenarios that contribute to the Tier 4 High Elf vs. Dark Elf campaign to not properly contribute toward zone control.

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Last Updated: Mar 13, 2016