Welcome Guest:


MMO Coverage

255 MMOGs and counting...


The Cutting Edge: Tabula Rasa's Logos

Posted August 10th, 2007 by Shayalyn

Se Habla MMO?

Richard Garriott's Tabula Rasa may break barriers. While you may be thinking of barriers and standards in standard MMOGs - gameplay, combat functionality, and economy - Garrett Fuller believes Tabula Rasa will break the language barrier, and in doing so may open up a new sort of gameplay that has never been experienced previously. As the first of Garrett's weekly "The Cutting Edge" articles, our industry relations specialist has picked Tabula Rasa's Logos as his first topic in this new column series.

So where will Garriott's need for a universal language take us, and how will Tabula Rasa change our way of viewing the world? As players work their way through the game they will unlock different Logos (symbols). These will not only help the player define their character's abilities and advancement but also serve as a communication tool in the game. Garriott has taken very basic symbols and ideas and put them together to work as phrases in telling the story. Tabula Rasa stands for "blank slate." This blank slate that you start out with eventually is filled with symbols that help give you power, tell a story, and breathe life into those alien worlds.

Check out The Cutting Edge: Tabula Rasa's Logos, and then share your thoughts.

Tabula Rasa Details

    Windows
  • Developer: Destination Games / NCSoft
  • Genre: Sci-Fi
  • Status: Published
  • Official Website
  • Official Forums
  • Retail Price: $US 49.99
  • Monthly Fee: $US 14.99
  • Release Date: November 2, 2007
  • ESRB Rating: T (Teen)

More on Ten Ton Hammer