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Ten Ton Hammer Developer Profile #4: NetDevil's Chris Sherland

Posted Mon, Nov 26, 2007 by Shayalyn

Devilishly Intriguing

One of the more fascinating aspects of working in the video game industry is learning about the people and personalities behind our favorite games. Game journalists have the opportunity to chat with developers about their lives outside of the gaming realm, but rarely are the fans given such an intimate view into the lives of these world creators. Continuing on our mission to provide you with the best coverage possible of every massively multiplayer online game on the market, the Ten Ton Hammer staff has given you another glimpse into the life of a game developer. On this round, we interviewed the always energetic Chris Sherland, Prodcuer of NetDevil's Warmonger. We had a great back-and-forth conversation, and we hope you enjoy the article!

Chris: My free time is pretty limited but I play NetDevil games more than anything due to that being my job and all. When I do get some "me time" I play action games, driving and flight sims. I'm not a huge MMO fan in the classic sense, I personally prefer skill based stuff (lots of fine motor skill etc.). So I gravitate to MMOs that allow players a decent level of control during gameplay.

Hands-On with Warmonger at the NetDevil Open House

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Wed, Jun 27, 2007
LadySirse
Explosions and Legos Discussing Upcoming MMOs With the Developers from NetDevil By Cody “Micajah” Bye March 7, 2007

Just before GDC, NetDevil made a declaration that surprised almost everyone in the game media, except for a number of the editors at Ten Ton Hammer. The massive toy brand, Lego, approached NetDevil with a proposition: To make a MMO universe based around their amazing assortment of multi-colored building blocks.

Features
Tue, Mar 06, 2007
Cody Bye

As a former college football player, I often heard the phrase, “Go big or go home!” It referred to a teammate’s work ethic and whether he would work out – “get big” – or just be lazy and fail – “go home”. The Colorado-based MMO developer, NetDevil, has decided to “get big” rather than “go home”. Having secured a monstrous deal with LEGO to produce an MMO featuring the multi-colored building blocks of the highly-popular brand name, NetDevil is preparing to push the limits of the MMO genre.

Features, Interviews
Tue, May 15, 2007
Cody Bye
LEGO

While there wasn’t anything new to be announced about the LEGO MMO, we did ask Scott whether they were using any sort of current MMO or game as a basis for the sort of gameplay the hope to achieve in their upcoming title. “At first, it was really hard to pin anything down because we have such an open canvas to work with,” Scott said. “So much of our first little bit of time spent with LEGO was just brainstorming.”

Features, Interviews
Wed, Jan 02, 2008
Cody Bye
Skill + Stats = PlayerScore.  Click here to find out where you rank!
Windows
Developer: NetDevil
Genre: Science Fiction
Status: Published
Release Date: October 16, 2007
Fee: F2P
ESRB Rating: NR

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