MMO Coverage

Select an MMO...

Even More MMOs...

Close this window
Archive

Warhammer Online Exclusive Interview: Devs Explain PvP Balancing

Posted Tue, Nov 27, 2007 by Shayalyn

The PvP Balancing Act

Balancing the classes (or skills) in a massively multiplayer online game is no simple task. Even though forum trolls constantly complain about "the lack of balance" or how a particular class is "broken" or "nerfed," developers are constantly trying to iron out these issues. When you throw PvP into the mix, the balance issues escalate to epic proportions. Since Warhammer Online will be featuring just this sort of PvP and RvR content, we decided to toss the EA Mythic developers a few questions and Brian Wheeler, Yvonne Bridges, and Adam Gershowitz all helped answer our inquiries. If you're at all interested in the process of PvP balancing, make sure you read this article!

WAR Devs: Both skill and gear will obviously play a role in a player's success in RvR. That is the nature of this type of game. Some players will naturally excel in combat and we don't want to penalize them for this. However, we don't want them to dominate all the time either, thus gear comes into play. Spend time in the game and you will be rewarded with gear, and you should be able to put that gear to use. As to how we then impose some sense of balance on these factors, well, see the answer to question #1. It is pretty much the same process.

Respawn Logo
We take a quick look at the new All Points Bulletin iOS game: APB Retribution.
Features
Fri, Dec 20, 2013
Xerin
War-The-War-Ends.jpg

The war between Order and Destruction will be decided once and for all tonight as the lights go out in Warhammer Online.

News, Official Announcements
Wed, Dec 18, 2013
Martuk
Warhammer-Dwarves.jpg

Mythic posts a new FAQ detailing what Warhammer Online players may be eligible for a refund and how to get it.

News, Official Announcements
Tue, Dec 17, 2013
Martuk
respawn.png
We take a brief look at the Warhammer Online shutdown with our end of the week edition of Respawn.
Features
Sat, Dec 14, 2013
Xerin

News from around the 'Net