Be careful-- you never know when a guildie might show up at your house with a butcher knife.

In a highly sensationalized article about MMOGs, Fox News follows a few isolated stories about game-related crimes with a number of unsupported claims which link online gaming to anti-social and violent behavior.

Massively multiplayer online games — or MMOGs, as they're called — can foster more vulnerability than there might be on other virtual meeting spaces such as dating and social networking sites, where participants are inclined to be on the lookout for suspicious behavior from the start.

"When you're in a social situation like that — playing a game, having fun — you're comfortable with the people you're playing with," said cyber-stalking victim Jayne Hitchcock, president of Working to Halt Online Abuse (WHOA). "People are just not very careful. They lose all sense of reality and themselves."

You can read the whole article here and then discuss it at the ongoing thread.

Last Updated: Mar 13, 2016

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