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Fly for Fun Interview with Assistant Producer Joon Kim

Updated Wed, Dec 16, 2009 by Cody Bye

Questions by Cody “Micajah” Bye, Managing Editor
Answers by Joon Kim, Flyff’s Assistant Producer

Flying is fun. Every day hundreds of children dream pretend they can fly like their favorite super hero or cartoon character, taking to the skies with arms outstretched or a broom tucked between their legs. Fly for Fun (Flyff), an imported free-to-play MMORPG, allows players to live out those dreams and take to the skies. Recently, the developers behind Flyff introduced a brand new version of the game (Version 10) and the Ten Ton Hammer staff was sent in to investigate the newest iteration. Cody “Micajah” Bye sat down with Flyff’s assistant producer, Joon Kim, to find out why gamers should be interested in Flyff and it’s latest expansion.


Ten Ton Hammer: To start, could you describe what Fly for Fun (Flyff) is all about and what makes it such an intriguing massively multiplayer online game?

Flyff has typical MMOG combat plus you can freely fly the skies of Madrigal.

Joon Kim: First off, thanks for having us. Fly for Fun (Flyff) is a free-to-play MMORPG developed by Aeonsoft, a subsidiary of GALA Inc. Many people find Flyff appealing because it is more than just an MMORPG.  While you can enjoy the game for its leveling and character building aspects, you can also relax and take time to talk to your friends via the in-game messenger or freely fly the skies of Madrigal, showing off your keen sense of Flyff fashion. Flyff is a game that truly holds something for both the serious and casual gamer alike.

Ten Ton Hammer: It was recently announced that Flyff would be receiving a substantial update that includes additions to higher level content as well as new items for the lower level players. Could you give a brief summary of the new content and why players should be interested in it?

Joon: Our main attractions for the current update are the new Master and Hero systems as well as a new area, Volcane Dungeon. The Master and Hero systems basically provide job advancements for users whose characters have reached level 120, which is the current level cap. Masters and Heroes will be allowed to equip armor and weaponry specific to their class without level restrictions (i.e. a level 60 Master Knight can equip level 120 armor and weaponry). In addition to the new job systems also comes a new zone, Volcane dungeon. With the increasing number of high level characters in game, we felt it necessary to provide a zone more suited to their needs and exp requirements. A new dungeon boss also makes his debut, Red Meteonyker; he should prove to be a formidable adversary.

Ten Ton Hammer: In Version 10 you’re going to be adding the Master and Hero class systems. How do these work compared to other class systems in the game?

Joon: To provide a little clarity, the Master and Hero class updates are advancements to the current level 60 jobs that characters can attain. A user advancing their character through the Master and Hero system will obtain new abilities and points to augment their character’s strength even further. Again, any level 120 character can take the path to become a Master or Hero.

Future updates to Flyff may include new, faster vehicles.

Ten Ton Hammer: What will be included in the Master and Hero systems? You mention more skills and a new job system. How do these work and what will they enhance?

Joon: As mentioned above, the Master and Hero system includes extra growth points, new job abilities, and the ability to use armor and weaponry without level restrictions. Growth points contribute to the effectiveness of a job class’s specific abilities, thus affecting both old and new job abilities alike.  The new abilities for both Master and Hero are specialized skills for the job class and will enhance characters’ roles in parties and soloing alike.

Ten Ton Hammer:  Flying to different areas and locations seems to be a very integral part of Flyff. Will any of the new content augment the way you fly (faster, slower, etc.)?

Joon: Flying is indeed a huge part of Flyff. We allow players the freedom to traverse the world of Madrigal according to their desires. While none of the immediate content increases flight speed, future updates may include new, faster vehicles.

Ten Ton Hammer: Is there anything in Version 10 that might attract new players to the game?

Joon: While catered specifically for high level users, Version 10 still provides new users with something to look forward to. Once satisfied and complete in their early and intermediate campaigns, new users can set their eyes on the powerful Master and Hero classes and aspire for greatness. And even before setting foot in Volcane Dungeon to engage Meteonyker, new users will have to conquer the mighty Kerr, Big Muscle, and Mushmoot in their respective dungeons, which will keep them entertained for many moons.

Ten Ton Hammer:  How will the more experienced players be able to “teach” the younger players about the game? Is it a mentoring type system, where the mentors get experience as well? Or is it something else?

It's time to celebrate Flyff fans; Version 11 is on the way!

Joon: While not an experience-based mentoring system, veteran players will be able to “teach” younger players by partying with them and displaying strategies and tactics that only a veteran player would know. Individuals venturing on the Master and Hero path will have an even greater wealth of knowledge to share with the more inexperienced populace.

Ten Ton Hammer: Are there any new monsters or new areas in Version 10? Any other changes besides those that we discussed?

Joon: The majority of the new content can be found within the new area, Volcane Dungeon. New monsters and a new dungeon boss await our users there.

Ten Ton Hammer: Is Version 11 on the way? If so, what sorts of plans are involved with the next update of the game?

Joon: Yes, I am excited to announce that V11 is on its way! For the time being, I cannot say much, but stay tuned to the official Flyff site for updates and announcements!

Ten Ton Hammer: Is there anything else you’d like to tell the Ten Ton Hammer readers about Flyff?

Joon: Flyff is more than just an MMORPG. Not only is the world of Madrigal a place to game, it’s a place to hangout, chat, make friends, and really just unwind. Come and see for yourself!


The Ten Ton Hammer staff has heard that Fly for Free (Flyff) is a fun game for all ages, but do you agree? Does the idea of free-form flight appeal to you? Let us know on the forums!

Ten Ton Hammer is your unofficial source for Flyff news and articles!
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