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Translating WoW into a Tabletop Roleplaying Game: The Content Challenge

Posted Tue, Jan 08, 2008 by Aelryn

D20s + Murlocs = Awesome.

Gamasutra is running an interesting feature on the process that went into translating World of Warcraft into a tabletop RPG.

Many game developers are in the throes of creating a product based on a license. But how do game developers co-ordinate their IP with other media? Here, Gamasutra presents an in-depth look at the creative process that went into producing World of Warcraft tabletop RPG books, courtesy of Luke Johnson, the co-ordinator of the book series at White Wolf's end. What works and what doesn't when you want third-parties to extend your game world? Suggestions and solutions follow...

Read it at Gamasutra.

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