Posted Mon, Nov 07, 2005 by Ethec
Rumble in the Renaissance
Imaginary Numbers, makes of the late-medieval-period, miniatures-style RPG Tactica Online, bring you a hint at the game's skills system mechanics. The game was originally set to release in late 2005, but since there's been no word on beta yet, I wouldn't hold your breath.
"This week we reveal the last of the Lore skills, and move one step closer to revealing all of the base skills and enhancements. Thrill of the Hunt is an interesting trade-off, where the benefits gets greater at the same rate the risks do; Bash combines damage and AP manipulation in one painful package; Trick Shot is another example of just how useful a good shooter can be in the right squad; while Strength in Numbers adds to the raw damage output of large squads; Congregation plays a similar role for your healers; and Intuition, last of the Lore skills, is one of those skills that you can't do without when you need it, but just take up space the rest of the time."
Tactica Online reveals the last of the lore skills at the game's official site.
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