Posted Mon, Jan 14, 2008 by Shayalyn
Chris: The paradigm we're really aiming for is to try to make the players aware of their environment. The targeting and the actual combat mechanics will not be alien to MMO game players. What we want them to do is be a little more aware of what enemies are in their local area and for them to focus on managing the environment where the enemies are.They should be asking themselves: Where have the enemies taken cover? Where can I take cover? The targeting and the combat won't be any different than what you see in WoW. However, it does take place at range 90% of the time, but understand that the enemies aren't going to just rush you and try to get into hand-to-hand combat with you. They will shoot at you from range.