Posted Tue, Jan 15, 2008 by Shayalyn
Tabula Rasa's unique blend of shooter and MMORPG continues to please many players all over North America and Europe. The early levels are a beautiful mix medley of combat and missions that would satisfy any FPS fan. As time goes on however, the mechanics seem to shift and player focus changes. What exactly happens to create this transition and why do things just feel different post 30?