Heads Will
Roll...Realistically!




It's no secret that one of the biggest draws of the upcoming game, Age
of Conan, is its promise for a unique and robust combat system. For
years MMOG players have been using the same types of systems hashed and
rehashed. Machail discusses the details of Funcom's planned system and
its potential impact on today's market.


With this new approach, all attacks will be in real
time. This means if
a player chooses to swing their sword, they will be able to do
so--anytime,
anywhere. Where they swing their sword will also be up to the player.
They can aim for their opponent’s legs to cripple them, or slice at
their head to deal the death blow.



To read the latest guides, news, and features you can visit our Age of Conan: Unchained Game Page.

Last Updated: Mar 29, 2016

About The Author

Karen is H.D.i.C. (Head Druid in Charge) at EQHammer. She likes chocolate chip pancakes, warm hugs, gaming so late that it's early, and rooting things and covering them with bees. Don't read her Ten Ton Hammer column every Tuesday. Or the EQHammer one every Thursday, either.

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